Commit Graph
25 Commits
Author SHA1 Message Date
Paul Joannon acf7cb9b52 add generic GetNode<T>() to C# type conversion page 2018-07-27 20:36:11 +02:00
Mads Ynddal 70abc39b59 Corrected function/variable cases for C# examples (#1583)
* Corrected function/variable cases for C# examples

This commit corrects a few charecter cases in relation to
godot/modules/mono/glue/cs_files/Mathf.cs. The documentation currently states
Pi is defined as `Mathf.PI`, while it's actually `Mathf.Pi`.

The same mistake was found and fixed for some misc. arithmetical functions.

* Reverted Pi to PI
2018-07-19 16:50:35 -07:00
Yuri Chornoivan be6ef615b1 Fix minor typos 2018-07-01 15:50:18 +02:00
Ignacio Etcheverry 1169441dc1 Merge pull request #1477 from toumorokoshi/master
Adding build debug instructions for c#
2018-06-07 08:32:33 +02:00
Yusuke Tsutsumi b4c1dd8aae removing build debug instructions, as it is now viewable in the UI. 2018-06-06 20:22:09 -07:00
Matthew Ehrenhofler 346ba1cddb Update Required Mono Version 2018-06-02 12:49:37 -04:00
Yusuke Tsutsumi 12ebf03e77 removing extraneous section around c# build tool 2018-05-29 21:02:10 -07:00
Yusuke Tsutsumi a37b95c614 re-adding missing restore command, more detail in failing c# godot builds. 2018-05-27 17:07:08 -07:00
Yusuke Tsutsumi 7c3626383a indenting the msbuild command in c# guide 2018-05-26 22:24:23 -07:00
Yusuke Tsutsumi 0e09cca88e Adding build debug instructions for c#
removing erroneous dotnet reference: msbuild is the correct build
system to use.
2018-05-26 13:28:55 -07:00
Michael Alexsander Silva Dias 2048f0654a Fixed number of spaces in the indentation of C# basics page. 2018-05-26 15:05:39 -03:00
Michael Alexsander Silva Dias 067063bbe3 Placed XML in the C# introduction page inside code blocks, and tweaked the comments in the GDScript page. 2018-05-26 14:27:26 -03:00
Yusuke Tsutsumi ca349bc43c adding a section on using nuget packages. 2018-05-25 22:13:47 -07:00
Matthew Ehrenhofler aa8b0f3d09 Add C# Link 2018-05-13 13:10:54 -04:00
Jeroen Kloppenburg 0951d6082a Fixed spelling mistake in comment on AS operator
The first is in "Only call SetFrame() is mySprite is not null" is clearly an error
2018-05-08 11:37:25 +02:00
skyace65 0be2e9c0ac Update C# requierments 2018-05-03 08:55:05 -04:00
Xavier Cho 6c900305f8 #1296: Create official Godot C# style guide 2018-05-01 07:06:39 +09:00
Kelly thomas d131c11004 fix typos when discussing c sharp signals 2018-04-21 17:58:05 +08:00
Yuri Chornoivan 11d534015d Fix minor typos 2018-04-18 21:44:15 +03:00
Kelly thomas 189f312c10 additional C# signal information 2018-04-13 08:50:10 +08:00
Max Hilbrunner 25af224dc7 C# basics: Update known issues 2018-03-06 07:57:26 +01:00
Paul Joannon ec10cf9b98 Changes on C# introduction page (#1209)
* remove signal limitation on C# intro page

* add a note about class/script naming on C# intro page
2018-03-06 07:55:33 +01:00
Paul Joannon be134b058a Update signals documentation in C# 2018-03-02 00:12:53 +01:00
skyace65 eda7815f62 Fix MSBuild Information 2018-01-31 20:08:47 -05:00
Nathan 18f889b6a4 Improve docs structure
Change Step by Step in Getting Started
Remove Engine Features category, move into a new Tutorials top-level section
2018-01-25 08:54:27 +01:00