Rémi Verschelde
6b1ebe7844
Merge pull request #2740 from Calinou/improve-one-click-deploy
...
Improve One-click deploy documentation
2019-10-29 12:26:19 +01:00
Hugo Locurcio
7270c76c5d
Improve the Custom builds for Android page
...
This closes #2870 .
2019-10-21 21:55:32 +02:00
Emmanuel Barroga
5380032f85
Instructions about reusing HTML file is slightly confusing.
2019-10-12 19:22:07 -07:00
Hugo Locurcio
0e088b38ea
Improve One-click deploy documentation
...
- Shorten text to be more concise
- Remove references to BlackBerry 10, whose support was removed
a long time ago
2019-09-04 00:19:04 +02:00
Rémi Verschelde
fb699e6591
Merge pull request #2697 from Calinou/exporting-android-size-optimization
...
Document APK size optimization in Exporting for Android
2019-09-01 17:36:26 +02:00
Hugo Locurcio
859787cd3b
Document APK size optimization in Exporting for Android
2019-09-01 17:09:14 +02:00
Hugo Locurcio
d7bd4673bf
Mention new Firefox security policies in Exporting for the Web
...
Firefox 68 and later cannot load resources from the local filesystem
anymore, so a Web server needs to be used.
2019-09-01 14:56:10 +02:00
Hugo Locurcio
4063b4c02a
Clarify exporting a PCK from the command-line
...
The "Runnable" preset is actually used to define which presets
can be run from an one-click deploy in the editor. It is currently
only used for Android and HTML5.
From testing on commit
https://github.com/godotengine/godot/commit/5441aaf768d6dd4c3d8465e6b340ae38ddc7db1d ,
the export preset's "Runnable" status has no bearing on whether
a PCK file can be created or not.
Likewise, an executable project can still be exported
from an export preset not marked as "Runnable".
2019-08-12 14:45:39 +02:00
Remi Rampin
91897778b2
[Minor] Fix "it's" that should be "its" ( #2595 )
...
* Fix "it's" that should be "its"
* Other fixes
2019-07-15 17:44:07 +09:00
Nicholas Thompson
c4a1722a00
Add warning about using spaces in IPA filename. ( #2569 )
...
Warning to avoid using spaces in the exported IPA filename
See: https://github.com/godotengine/godot/issues/30052
2019-07-02 13:51:21 +02:00
Michael Alexsander Silva Dias
63d8ee9a48
Fixes for the new Android tutorials
2019-04-24 22:49:00 -03:00
Juan Linietsky
188080832d
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
Juan Linietsky
3d58f51aa6
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
Ignacio Etcheverry
a129652342
Fixes and improvements of C# code examples
2019-02-18 22:08:01 +01:00
Michael Alexsander Silva Dias
b7eb4e0cb2
Fix unexpected indentation in "Exporting for web" page
2019-02-06 10:51:24 -02:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
...
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
dc2ff4434b
Style changes to #2155
2019-01-26 21:10:54 +01:00
Leon Krause
4cb5df447b
Update HTML5 platform docs
2019-01-23 23:21:55 +01:00
MelvinWM
b1eb97e34b
Improve Android export presets reg. passwords. ( #2077 )
2019-01-08 13:25:48 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
Rémi Verschelde
a1af0dfc13
Adapt tutorial hyperlinks after godotengine/godot#24640
2019-01-07 11:43:18 +01:00
Rémi Verschelde
8a49da6da5
Fix internal links to use proper :ref: syntax
2018-12-13 12:05:35 +01:00
Rémi Verschelde
559ab15371
Merge pull request #1895 from willnationsdev/mod-tut
...
Add .pck creation tutorial
2018-12-13 11:51:43 +01:00
Rémi Verschelde
2dfa50facd
Merge pull request #2021 from corrigentia/patch-49
...
Add missing word to changing_application_icon_for_windows.rst
2018-12-11 10:44:33 +01:00
Rémi Verschelde
45d89b56a1
Merge pull request #2012 from corrigentia/patch-41
...
Tweak exporting_projects.rst a little
2018-12-11 10:37:57 +01:00
Rémi Verschelde
4aa29d9590
Merge pull request #2020 from corrigentia/patch-48
...
Fix logical sequence and add missing grave accent mark to French loanword in one-click_deploy.rst
2018-12-11 10:37:06 +01:00
corrigentia
2758a65cff
Update changing_application_icon_for_windows.rst
2018-12-11 11:31:36 +02:00
corrigentia
d872e50081
Update one-click_deploy.rst
2018-12-11 11:10:55 +02:00
corrigentia
ae3e090ee2
Update customizing_html5_shell.rst
2018-12-11 10:55:11 +02:00
Rémi Verschelde
41aefd604c
Merge pull request #2017 from corrigentia/patch-46
...
Tweak exporting_for_web.rst a little
2018-12-10 19:20:03 +01:00
corrigentia
e238376ab2
Tweak exporting_for_android.rst a little ( #2016 )
2018-12-10 19:19:40 +01:00
Rémi Verschelde
092fd2abac
Merge pull request #2015 from corrigentia/patch-44
...
Add missing definite article to exporting_for_uwp.rst
2018-12-10 19:18:13 +01:00
corrigentia
ad31f7967c
Tweak exporting_for_ios.rst a little ( #2014 )
2018-12-10 19:17:45 +01:00
corrigentia
8620332e8c
Update exporting_for_web.rst
2018-12-10 18:52:40 +02:00
corrigentia
fcef7d6af1
Update exporting_for_uwp.rst
2018-12-10 18:20:51 +02:00
corrigentia
984d6ecb0c
Update feature_tags.rst
2018-12-10 18:01:30 +02:00
corrigentia
2663c4f6c0
Update exporting_projects.rst
2018-12-10 15:51:08 +02:00
Will Nations
07e629f44c
Add .pck creation tutorial
2018-11-24 21:38:16 -06:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
...
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
...
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde
3a6fa1507c
Merge pull request #1892 from Calinou/capitalize-godot
...
Capitalize all instances of Godot (except the binary name)
2018-11-20 09:55:17 +01:00
Hugo Locurcio
75de736a2e
Improve the "Exporting projects" page
2018-11-13 20:02:48 +01:00
Hugo Locurcio
adf3cb915a
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
Nathan Lovato
a6c5956da6
Merge pull request #1860 from mega-bit/godot-docs/exporting-uwp
...
Fixed typo in "Exporting for Universal Windows Platform"
2018-10-17 08:08:21 +09:00
mega-bit
e3e98030e7
Fixed typo in "Customizing the Web export HTML page" ( #1859 )
2018-10-17 08:05:23 +09:00
Frido
03f0c69dc2
Fixed typo in "Exporting for Universal Windows Platform"
2018-10-16 21:40:49 +02:00
Antonio Torres Moríñigo
f37cf48d13
Update screenshots from old build
2018-10-07 15:01:20 +02:00
aBARICHELLO
68b1acfa4c
Add Google Play Store sign APK info
2018-09-11 14:20:29 -03:00
Hugo Locurcio
33100ea855
Improve the "Changing application icon for Windows" page
...
Advice specific to Windows XP was removed as Godot does not support
Windows XP.
2018-08-13 15:03:44 +02:00
Hugo Locurcio
7a8831e2eb
Update "Exporting for PC" to remove outdated information
...
As of Godot 3.0, it is no longer possible to bundle project data
inside the executable.
2018-08-11 02:36:30 +02:00