Clemens Tolboom
692584e321
Update compiling_for_osx.rst ( #3055 )
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* Update compiling_for_osx.rst
No sure 8 jobs is best for everyone but it boost compiling
* Update compiling_for_osx.rst
Use suggestion by @Calinou
* Remove terminal prefix.
2020-01-12 17:59:29 +01:00
Marcel Admiraal
71e490700c
Add yasm to scoop install.
2019-12-31 10:37:31 +01:00
Rémi Verschelde
81d5d0e48f
Merge pull request #2966 from bruvzg/ios_lipo_modules
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[iOS] Add commands for bundling camera and ARKit universal libs.
2019-12-21 12:07:46 +01:00
Rémi Verschelde
fcac70e8a5
Windows: Mention requirement to use posix threads with MinGW
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Closes godotengine/godot#31555 .
2019-12-09 15:13:42 +01:00
Rémi Verschelde
e23ee5b081
Fix typos with codespell
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Using codespell 1.16.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-12-06 22:07:59 +01:00
bruvzg
dad0c5584f
[iOS] Add commands for bundling camera and ARKit module universal libraries.
2019-12-04 23:27:50 +02:00
YRTV
a4bf34e6e1
Installing Windows deps with MSYS2 ( #2959 )
2019-12-03 10:21:09 +01:00
Rémi Verschelde
48306dc559
Fix singal typo in image name and tutorial
2019-12-03 10:12:40 +01:00
piratesephiroth
0ccea6998d
Updated certificate importing instructions for Mono v6 ( #2821 )
2019-11-29 12:20:35 +01:00
Nikas
695749515d
/usr/headers/GL/glx.h moved to libglvnd ( #2951 )
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pacman -Fys glx.h
..
extra/libglvnd 1.2.0-5
usr/include/GL/glx.h
2019-11-29 12:04:01 +01:00
Zak Stam
b842f77aad
Mono build: use release_debug target for debug templates ( #2937 )
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See godotengine/godot#33699 .
(cherry picked from commit 569628e17e )
2019-11-18 13:08:16 +01:00
Hugo Locurcio
3b80f17e8d
Add Alpine Linux dependencies oneliner in Compiling for X11
2019-11-10 20:32:15 +01:00
PouleyKetchoupp
53c165e58e
Full list of command line options in command line doc
2019-11-09 21:40:09 +01:00
ꜱᴩʀɪᴛᴇ①
cda0033a5f
Add note to indicate deprecation of MS ANGLE repo
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Temporary workaround for #2860 until @vnen gets around to writing a more fleshed out build instruction.
2019-10-30 00:29:00 +08:00
Hugo Locurcio
304157775d
Mention the SCons version requirement when using Visual Studio 2019
2019-10-29 14:31:12 +01:00
Fredia Huya-Kouadio
93b3c5f251
Add IDE configuration for Android studio ( #2798 )
2019-10-29 12:25:09 +01:00
Rémi Verschelde
a05ea44335
Merge pull request #2796 from m4gr3d/patch-1
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Update Android compiling documentation
2019-10-29 08:02:32 +01:00
Arron
8dfd49b12a
minor grammar changes
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Revised directions to read more clearly.
2019-10-26 13:42:54 -07:00
Yeongho Kim
57fdf5c3ef
Revert "Mention additional MinGW compilation troubleshooting tips"
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This reverts commit d7cf5991ac .
2019-10-26 06:30:24 +09:00
Hugo Locurcio
4b960279df
Add missing alsa-lib-devel package in Solus installation oneliner
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This also removes `pulseaudio` from the oneliner, as it's already
installed by `pulseaudio-devel`.
See #2865 .
2019-10-21 18:53:31 +02:00
frido
2f4b025b14
Fix some typos in 'development' and 'getting started' sections
2019-10-10 23:51:29 +02:00
Hugo Locurcio
d7cf5991ac
Mention additional MinGW compilation troubleshooting tips
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See https://github.com/godotengine/godot/issues/32695 .
2019-10-10 16:09:54 +02:00
Fredia Huya-Kouadio
60388114d6
Update Android compiling documentation
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Updates the `compiling for Android` documentation to reflect the build changes added by [PR #32269 ](https://github.com/godotengine/godot/pull/32269 ).
2019-09-28 23:10:45 -07:00
skyace65
f2fe133e01
Add note about parameter limit in C++ modules
2019-09-28 12:05:48 -04:00
YRTV
43672814ee
Update compiling_for_windows.rst
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See https://github.com/godotengine/godot/issues/12516
2019-09-18 11:58:37 +03:00
Andrii Doroshenko (Xrayez)
209af20763
Describe the process of creating editor icons globally and per module
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Also created a new `Editor development` chapter/section to encompass
C++ editor development side specifically which is not necessarily
related to pure core development, generic types and patterns.
2019-09-01 23:41:48 +03:00
Andrii Doroshenko (Xrayez)
ff532da04b
Add Windows snippet for compiling with script encryption key
2019-08-14 16:21:30 +03:00
Rémi Verschelde
42eb493111
Merge pull request #2634 from Calinou/update-introduction-buildsystem
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Improve "Introduction to the buildsystem" with updated SCons commands
2019-07-29 10:37:33 +02:00
Hugo Locurcio
9c4371be56
Improve "Introduction to the buildsystem" with updated SCons commands
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This also documents how to create a `version.txt` file when creating custom
export template packs.
This closes #2481 .
2019-07-26 23:22:57 +02:00
Hugo Locurcio
74745de4ae
Improve writing style in "Compiling with Mono"
2019-07-21 00:25:57 +02:00
Hugo Locurcio
a6112413cc
Update the MinGW Arch Linux package to point to the AUR
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MinGW is no longer part of the official repositories.
The AUR must now be used to install MinGW.
This closes #2157 .
2019-07-18 15:54:08 +02:00
Remi Rampin
91897778b2
[Minor] Fix "it's" that should be "its" ( #2595 )
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* Fix "it's" that should be "its"
* Other fixes
2019-07-15 17:44:07 +09:00
Hugo Locurcio
1836e8be55
Update FreeBSD dependencies in "Compiling for X11"
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`xineramaproto` is now `xorgproto` in recent FreeBSD versions.
`libglapi` no longer seems to be available, but Godot still builds
if you omit it.
This also adds `alsa-lib` and `pulseaudio` which are required to build
editor and export template binaries.
Tested on FreeBSD 12.0 and 11.2.
2019-07-07 15:33:19 +02:00
Michael Alexsander Silva Dias
4f9a335a67
Fix "Compiling for Android" reference in "Compiling for Mono" page
2019-07-05 11:18:53 -03:00
Rémi Verschelde
718d65e092
Merge pull request #2585 from akien-mga/scons-proofreading
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Proofread SCons examples
2019-07-05 10:59:20 +02:00
Ignacio Etcheverry
82963cf705
Compiling with Mono: Simplify and update Android instructions
2019-07-04 23:34:49 +02:00
Rémi Verschelde
4beac25f03
Proofread SCons examples
2019-07-03 09:46:30 +02:00
Hugo Locurcio
039a2970b0
Update and shorten "Compiling for Windows"
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There's been a lot of build system changes in recent Godot versions.
Visual Studio can now be automatically detected, MinGW performance
is getting very competitive with MSVC and pywin32 is
no longer required (even though SCons will still warn about it).
This also adds a short comparison between MSVC and MinGW, as the former
is faster for iterating during development, but the latter is
better suited to production builds.
2019-07-02 19:17:24 +02:00
Rémi Verschelde
c54ef03722
Merge pull request #2573 from Calinou/compiling-x11-arch-dependencies
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Update the Arch Linux oneliner in "Compiling for X11"
2019-07-02 13:35:11 +02:00
Rémi Verschelde
dd92151511
Merge pull request #2544 from Calinou/update-changelog
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Update changelog to add the "Localization using gettext" page
2019-07-02 12:49:37 +02:00
Hugo Locurcio
7aa1c521c7
Update the Arch Linux oneliner in "Compiling for X11"
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This adds `gcc` and `pkgconf` which were missing.
This closes #2571 .
2019-06-28 16:25:46 +02:00
joleeee
6cef63fc1e
Remove duplicate line from compiling_with_mono.rst
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Removed like 15 because NuGet was already stated at line 13.
2019-06-25 16:11:07 +02:00
Nathan Lovato
7d35f49e37
Merge pull request #2556 from Calinou/compiling-x11-linux-binary-compat
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Mention Linux binary compatibility limitations on "Compiling for X11"
2019-06-25 09:57:34 +09:00
Hugo Locurcio
ebe01feec2
Mention Linux binary compatibility limitations on "Compiling for X11"
2019-06-23 11:06:52 +02:00
Rémi Verschelde
fc7ea4669b
Compiling for X11: update distro oneliners
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We don't use openssl since 3.1, and we now default to builtin libpng, zlib
and freetype so they don't need to be installed as build dependencies.
Cf. godotengine/godot#29998.
Fixes #2554 .
2019-06-23 10:15:02 +02:00
Hugo Locurcio
1b70def5c3
Update changelog to add the "Localization using gettext" page
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This also infers page names automatically from the pages.
2019-06-20 09:58:13 +02:00
scottkunkel
313a2f452f
updated emscripten version ( #2500 )
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required for ES6
2019-06-16 20:49:23 +02:00
Hugo Locurcio
0f76580fc9
Improve the "TSCN file format" page
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This also mentions the ability to write single-line comments in
TSCN/TRES files.
2019-06-12 21:21:18 +02:00
Ignacio Etcheverry
ad20b3e0e5
Add a Make.config to the Mono for Android build script
2019-06-03 23:35:29 +02:00
Max Hilbrunner
72f03f4e6d
Merge pull request #2493 from neikeq/mono-android
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Add instructions about compiling with Mono for Android
2019-06-03 12:50:31 +02:00