Hugo Locurcio
7270c76c5d
Improve the Custom builds for Android page
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This closes #2870 .
2019-10-21 21:55:32 +02:00
Nathan Lovato
35666f907d
Merge pull request #2845 from mega-bit/master
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Fix some typos in 'development' and 'getting started' sections
2019-10-14 21:31:28 +02:00
Emmanuel Barroga
5380032f85
Instructions about reusing HTML file is slightly confusing.
2019-10-12 19:22:07 -07:00
frido
2f4b025b14
Fix some typos in 'development' and 'getting started' sections
2019-10-10 23:51:29 +02:00
Rémi Verschelde
fb699e6591
Merge pull request #2697 from Calinou/exporting-android-size-optimization
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Document APK size optimization in Exporting for Android
2019-09-01 17:36:26 +02:00
Rémi Verschelde
93e6b405fa
Merge pull request #2719 from Calinou/improve-audio-pages
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Improve "Audio buses", "Audio streams" and "Importing audio samples"
2019-09-01 17:36:16 +02:00
Hugo Locurcio
859787cd3b
Document APK size optimization in Exporting for Android
2019-09-01 17:09:14 +02:00
Hugo Locurcio
733a3a0e2f
Improve "Audio buses", "Audio streams" and "Importing audio samples"
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This improves writing style and formatting, and adds more links
to refer to other pages.
2019-09-01 17:00:50 +02:00
Rémi Verschelde
70d649bfb1
Merge pull request #2705 from Calinou/mention-normal-map-rgtc-caveats
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Mention caveats of using RGTC compression for normal maps with shaders
2019-09-01 15:44:15 +02:00
Hugo Locurcio
d7bd4673bf
Mention new Firefox security policies in Exporting for the Web
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Firefox 68 and later cannot load resources from the local filesystem
anymore, so a Web server needs to be used.
2019-09-01 14:56:10 +02:00
Chris Bradfield
e200c7c152
Merge pull request #2698 from Calinou/clarify-exporting-cli-pck
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Clarify exporting a PCK from the command-line
2019-08-31 15:57:37 -07:00
Rémi Verschelde
f0242074f0
Improve doc on CSV translations
2019-08-22 14:51:11 +02:00
Hugo Locurcio
5dbcc90ccc
Mention caveats of using RGTC compression for normal maps with shaders
2019-08-13 22:34:17 +02:00
Hugo Locurcio
4063b4c02a
Clarify exporting a PCK from the command-line
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The "Runnable" preset is actually used to define which presets
can be run from an one-click deploy in the editor. It is currently
only used for Android and HTML5.
From testing on commit
https://github.com/godotengine/godot/commit/5441aaf768d6dd4c3d8465e6b340ae38ddc7db1d ,
the export preset's "Runnable" status has no bearing on whether
a PCK file can be created or not.
Likewise, an executable project can still be exported
from an export preset not marked as "Runnable".
2019-08-12 14:45:39 +02:00
Matthew Ehrenhofler
8eb48078c9
Update importing 3D scenes for Godot 3.1 and Blender 2.8 ( #2657 )
2019-07-29 21:24:44 +02:00
Rémi Verschelde
6b2dee0c47
Fix rst formatting issues that confuse pandoc
2019-07-26 13:24:50 +02:00
Nathan Lovato
791cd1941a
Fix two syntax errors in Best Practices
2019-07-18 15:50:24 +02:00
Rémi Verschelde
950b832452
Merge pull request #2597 from GDquest/best-practices-intro-edits
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Simplify best practices intro and "what are Godot classes?"
2019-07-18 08:49:22 +02:00
Nathan Lovato
9f7b8e81d2
Simplify best practices intro
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- Add structure to the article, and a few sections
- Use simpler computer science or programming terms
- Use more accessible english
- Favor direct voice, present tense
I also removed a few sentences that either only asked rethorical questions that
I felt weren't necessary with the following explanations, and one or two
technical details that felt unecessary for users.
2019-07-18 08:39:24 +02:00
Remi Rampin
91897778b2
[Minor] Fix "it's" that should be "its" ( #2595 )
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* Fix "it's" that should be "its"
* Other fixes
2019-07-15 17:44:07 +09:00
frojo
1bb9a89738
Fix small formatting issue in importing audio samples
2019-07-08 18:19:54 -04:00
Nicholas Thompson
c4a1722a00
Add warning about using spaces in IPA filename. ( #2569 )
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Warning to avoid using spaces in the exported IPA filename
See: https://github.com/godotengine/godot/issues/30052
2019-07-02 13:51:21 +02:00
Rémi Verschelde
d56139816a
Merge pull request #2516 from afable/master
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Moved Detect 3D section to more intuitive location
2019-06-16 20:51:27 +02:00
Hugo Locurcio
acd2705e86
Add a page on localization using gettext
2019-06-08 23:44:35 +02:00
a e
7a27125234
Moved Detect 3D section to more intuitive location
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Docs » Project workflow » Assets workflow » Importing images:
https://docs.godotengine.org/en/3.1/getting_started/workflow/assets/importing_images.html#detect-3d
Moved Detect 3D sub-section at the end of Importing textures main-section as the Detect 3d property is in the very top section of the Import tab (as shown in the Import options picture above).
2019-06-08 10:01:36 -07:00
Felype Rennan
7ca8a166fb
State the auto-import for Vehicles and Wheels ( #2456 )
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The Godot Importer will treat meshes with names suffixed as -vehicle and -wheel differently and will apply some automatic behavior which was not previously stated in the documentation.
(cherry picked from commit 6441e95d89 )
2019-05-21 13:13:23 +02:00
Michael Alexsander Silva Dias
fcb174bc1b
Small formatting fixes for the "Best Practices" section
2019-05-16 23:23:08 -03:00
Julian Murgia
de3423165f
Added a precision regarding the pose of the mesh before exporting
2019-05-10 17:22:47 +02:00
Michael Alexsander Silva Dias
63d8ee9a48
Fixes for the new Android tutorials
2019-04-24 22:49:00 -03:00
Juan Linietsky
188080832d
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
Juan Linietsky
3d58f51aa6
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
Remi Rampin
2048edd17f
Fix references
2019-03-25 13:47:32 -04:00
Rémi Verschelde
9904837463
Merge pull request #2271 from Calinou/fix-typos
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Fix various typos
2019-03-21 23:17:22 -07:00
Rémi Verschelde
f9106444cc
Merge pull request #2258 from puchik/audio-format-suggestion-edit
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Shorten, edit audio format suggestion
2019-03-21 23:12:46 -07:00
Hugo Locurcio
87d81b9d4a
Fix various typos
2019-03-20 01:03:48 +01:00
Arman
bc32407426
Shorten, edit audio format suggestion
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- Improve grammar and shorten length by replacing "In general, what is recommended" with "Consider".
- Add Oxford comma.
- Change "voice" to "speech".
2019-03-16 18:29:51 -07:00
Arman
8d84d33903
Shorten and rephrase Project Organization intro
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- Removed mentioning purpose of this tutorial twice/redundancy.
- Cut out some wordy text and combined the two paragraphs into one.
2019-03-16 17:34:30 -07:00
Lu Jiacheng
826a00bff4
Update escn exporter doc on material and animation ( #2197 )
2019-03-01 13:17:22 +01:00
Ignacio Etcheverry
a129652342
Fixes and improvements of C# code examples
2019-02-18 22:08:01 +01:00
FabiánLC
b6ffae6da1
Fixed the C# example code in best_practices/logic_preferences ( #2196 )
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* Fixed the C# example code. The old code didn't compile.
* added missing res:// to the load calls
* Added a C# example of storing a resource in a readonly field
2019-02-18 19:55:25 +01:00
Will Nations
37acedc2ac
Remove references to Performance singleton.
2019-02-12 09:50:53 -06:00
Rémi Verschelde
c344f8d801
Misc style fixes
2019-02-10 13:38:13 +01:00
Michael Alexsander Silva Dias
d99cd76c62
Numerous fixes to the new "Best practices" section
2019-02-09 22:02:49 -02:00
Nathan Lovato
baf1374d85
Merge pull request #2175 from willnationsdev/scene-organization
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Add a "best practices" section
2019-02-09 10:15:58 +09:00
Will Nations
e8289b93f3
Add "best practices" documentation.
2019-02-08 14:03:04 -06:00
Michael Alexsander Silva Dias
b7eb4e0cb2
Fix unexpected indentation in "Exporting for web" page
2019-02-06 10:51:24 -02:00
Rémi Verschelde
5b2aaf8d41
Optimize PNGs with optipng
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Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
Rémi Verschelde
dc2ff4434b
Style changes to #2155
2019-01-26 21:10:54 +01:00
Leon Krause
4cb5df447b
Update HTML5 platform docs
2019-01-23 23:21:55 +01:00
MelvinWM
b1eb97e34b
Improve Android export presets reg. passwords. ( #2077 )
2019-01-08 13:25:48 +01:00