13 Commits
Author SHA1 Message Date
skyace65 0056abc2ed Update visual shader page for Godot 4.5 2025-07-12 21:39:01 -04:00
Colton Tytus e6dca40701 Update visual_shaders.rst
Corrected file list position from right to left on line 39
2025-06-28 16:32:30 +02:00
A Thousand Ships 92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
skyace65 09c21f1039 Update using visual shaders page for 4.4 2025-01-20 19:10:16 -05:00
fearwalia 5d941e522d Fix typo in visual shaders regarding switch node
Clarified that the last sentence is an
instruction, and rectified the state of the
components necessary to provide the output as
true
2025-01-15 23:08:03 +05:30
tetrapod00 c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
skyace65 5712db6da1 Update VisualShader page for 4.3 2024-07-26 21:50:13 -04:00
Shlomi ee9e10e6a9 Update vs_node.webp
Added port types
2023-11-19 01:11:51 +02:00
Jason 4415f9895c Updates to visual_shaders.rst to show new way to create visual shaders 2023-06-23 09:43:51 -04:00
Hugo Locurcio 9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
skyace65 5fce24792d Remove visual scripting from the documentation 2022-08-25 22:18:25 -04:00
Hugo Locurcio 6babc68649 Rename documentation pages that have the same name as classref pages
This prevents confusion in search engine results.
2021-05-26 16:59:08 +02:00
Nathan Lovato ad4c479d68 Rename shading section into shaders
Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00