skyace65
3bbf1e8bb9
Update first look at Godot's interface for Godot 4.4
2025-01-19 08:22:10 -05:00
tetrapod
a64084d491
Merge pull request #9743 from vgezer/scripteditor
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Text editor documentation
2024-12-18 14:03:58 -08:00
Volkan Gezer
c8be8497af
Text editor documentation
2024-12-13 12:03:17 +01:00
Thaddeus Crews
f70686cdbe
CI: Integrate pre-commit for style checks
2024-11-14 14:08:49 -06:00
Volkan Gezer
b08d7fea84
First look at editor's interface iteration
2024-07-27 14:02:02 +02:00
Trevor
e2cc5e4cfb
Update first_look_at_the_editor.rst ( #9574 )
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* Update first_look_at_the_editor.rst
add macOS shortcut and cleaning up the click shortcut.
2024-07-09 19:19:29 -04:00
skyace65
056dafa4b6
Update project manager screenshots in getting started
2024-06-06 21:19:23 -04:00
skyace65
175524548c
Replace "alt" with "opt" for macOS shortcuts
2024-03-05 19:31:26 -05:00
Ryan Flynn
228c10e1e6
Add note for windows laptop to class reference doc ( #8097 )
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Add note regarding the fn key when trying to open the class reference in editor
2023-10-02 21:49:46 -04:00
Max Hilbrunner
da46470513
Merge pull request #6978 from JohnVeness/project-manager
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Change capitalization of Project Manager
2023-03-20 02:45:09 +01:00
John Veness
08498ef96a
Change capitalization of Project Manager
2023-03-13 20:08:49 +00:00
pcamp
08f8debc92
Grammar fix in first_look_at_the_editor
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"be it" should be "be they", but "including" sounds better to me.
2023-03-10 20:03:34 -06:00
Daniel Johnson
58d9682c1f
Updates all "Templates Tab" references to "Asset Library Projects Tab"
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There were a few places in docs that still referenced "Templates Tabs"
and needed updated to the new name "Asset Library Projects Tab".
I also converted any images I touched from png to webp and compressed
them using sqoosh.app.
2023-03-09 21:37:59 -08:00
Hugo Locurcio
87298c021f
Update FAQ for Godot 4.0
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- Link to Console support in Godot documentation.
- In the Console support in Godot page, link to the
"Godot and consoles, all you need to know" blog post as it contains
additional context.
- Link to Importing 3D scenes documentation directly to avoid copypasting
the answer.
- Replace uses of "open-source" with "open source" for consistency.
2023-02-13 00:12:37 +01:00
skyace65
8a57b11bfc
Update first look at the editor images for 4.0
2022-11-06 19:25:39 -05:00
William Lim and Hugo Locurcio
d67a148cfa
Fix Local Projects tab name in First look at Godot's editor ( #6338 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-10-26 16:19:11 +02:00
Sumanyu Aggarwal
45dc9ee1b6
Change Integrated Class Reference Search By in First Look at Editor ( #5350 )
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* Change Integrated Class Reference Search By
The numbered steps look like it is a step by step procedure to find help. But they are four different methods. So I have put bullet points instead of numbered points to emphasize that.
2021-10-29 12:47:06 +02:00
Aaron Franke
149a83e828
Merge pull request #4993 from aaronfranke/intro-no-kbd
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Remove main screen keyboard shortcuts from introduction
2021-06-24 13:02:23 -04:00
Hugo Locurcio
bac900acf6
Update the keyboard shortcut to open the editor help
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The shortcut was changed in 3.3.
This also lists the macOS-specific shortcut in the editor introduction.
2021-06-23 15:06:45 +02:00
Aaron Franke
a7d91d33d0
Remove main screen keyboard shortcuts from introduction
2021-06-13 18:08:09 -04:00
tacevee
99a44fac6b
Mention the new main screen switch shortcuts ( #4903 )
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These shortcuts changed in Godot 3.3.
2021-05-11 00:36:06 +02:00
Nathan Lovato and Aaron Franke
61d2d438f3
Edit first_look_at_the_editor.rst
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
2020-11-27 15:58:27 -06:00
Nathan Lovato
ae99e3cb40
Fix typos, add missing link, use the expression main screen
2020-11-27 01:23:46 -06:00
Nathan Lovato
60064b5c9e
Write intro_to_the_editor_interface.rst
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Closes #4167
2020-10-30 11:13:10 -06:00