48 Commits
Author SHA1 Message Date
Godot Organization f9f2c80955 classref: Sync with current master branch (42c7f14) 2025-06-07 03:33:02 +00:00
Godot Organization b55955c3ce classref: Sync with current master branch (96cdbbe) 2025-02-15 03:21:09 +00:00
Godot Organization c2cd63bf4e classref: Sync with current master branch (61598c5) 2024-08-31 03:20:27 +00:00
Godot Organization eacfba2716 classref: Sync with current master branch (705b7a0) 2024-05-31 13:54:35 +00:00
Godot Organization 4779a1dbdf classref: Sync with current master branch (029aade) 2024-04-13 03:17:16 +00:00
Godot Organization 8978497bb6 classref: Sync with current master branch (2e7fc81) 2024-02-24 03:20:02 +00:00
Godot Organization 5482c93e87 classref: Sync with current master branch (19e7490) 2023-06-24 03:22:36 +00:00
Godot Organization f9340bddb2 classref: Sync with current master branch (543750a) 2023-06-03 03:19:05 +00:00
Godot Organization 6febc8ee06 classref: Sync with current master branch (c64afeb) 2023-05-13 03:19:02 +00:00
Rémi Verschelde 1dc22280b6 classref: Sync with current master branch (e0de3573f) 2023-02-23 14:11:39 +01:00
Yuri Sizov a7745c4cc4 classref: Sync with current master branch (f87858a8f) 2022-12-05 20:38:58 +03:00
Rémi Verschelde 263e4d6224 classref: Sync with current master branch (fc1c25d29) 2022-11-07 14:06:01 +01:00
Rémi Verschelde b0ebd8b7c6 classref: Sync with current master branch (93be33748) 2022-09-09 15:22:52 +02:00
Rémi Verschelde 23078c194b classref: Update generated warning header
Applying changes from https://github.com/godotengine/godot/pull/63495.
2022-07-27 13:59:06 +02:00
Rémi Verschelde 8d5cdb0c7a classref: Sync with current master branch (c09d83010) 2022-06-08 13:39:15 +02:00
Rémi Verschelde 551ab512ca classref: Sync with latest 4.0-alpha 2022-02-01 16:35:13 +01:00
Rémi Verschelde 30193215cf classref: Sync with latest 4.0-dev 2021-11-15 12:28:38 +01:00
Rémi Verschelde f6f6c1bf19 classref: Sync with latest 4.0-dev 2021-10-06 11:19:07 +02:00
Rémi Verschelde 9e8981ae4f Sync classref with current source 2020-01-27 08:12:58 +01:00
Rémi Verschelde 782dd64a19 classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357.
Fixes #3071.
2020-01-20 12:41:39 +01:00
Rémi Verschelde 2b4319bc29 Sync classref with current source
Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
2020-01-15 00:51:47 +01:00
Rémi Verschelde c3ccdd76ee Sync classref with current source 2019-12-07 00:14:48 +01:00
Rémi Verschelde a72184300f Sync classref with current source 2019-10-29 12:48:46 +01:00
Rémi Verschelde a6136c6651 Sync classref with current source, adds :github_url: hide meta 2019-07-25 16:47:28 +02:00
Rémi Verschelde c267e81350 Sync classref with current source 2019-07-15 20:48:41 +02:00
Rémi Verschelde a203daa272 Sync classref with current source 2019-07-02 14:03:23 +02:00
Rémi Verschelde 05d7b34796 dync classref with current source 2019-06-29 12:36:34 +02:00
Rémi Verschelde b3b3634af6 Sync classref with current source 2019-04-24 15:24:06 +02:00
Rémi Verschelde f70354d01c Sync classref with changes from godotengine/godot#24640 2019-01-07 10:14:12 +01:00
Rémi Verschelde 4f5d503b25 Sync classref with current source 2019-01-07 10:08:00 +01:00
Rémi Verschelde a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde ce0bb7b277 Sync classref with current source 2018-09-21 09:49:38 +02:00
Rémi Verschelde ab3f908221 classref: Add property overview and setter/getter like in editor docs
Output from godotengine/godot#22013.
Fixes #1729.
2018-09-13 11:06:52 +02:00
Rémi Verschelde f9caa4be29 classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
2018-09-13 01:56:47 +02:00
Rémi Verschelde 5bf33731b6 Sync classref with current source 2017-11-27 08:32:15 +01:00
Rémi Verschelde f0bd3cc2c1 classref: Remove stray spaces in method signatures 2017-10-21 14:03:27 +02:00
Rémi Verschelde 4ce8307e42 classref: Add support for [member] and [signal] tags
Part of #11137.
2017-10-21 13:55:57 +02:00
Rémi Verschelde b5f08bfa22 classref: Sync with current master branch, fix members markup parsing 2017-10-21 13:55:03 +02:00
Rémi Verschelde a02c0d3111 classref: Sync with current master branch
Also fixes Sphinx warnings and missing classes thanks to https://github.com/godotengine/godot/commit/deefc2a63d36b6659630df703a9b98adffb893e9
2017-10-14 15:40:29 +02:00
Rémi Verschelde 0cc4b36524 classref: Sync with current upstream master branch 2017-09-23 11:01:36 +02:00
Rémi Verschelde 30bc58bbda classref: Sync with current master branch 2017-09-06 14:46:15 +02:00
Rémi Verschelde 40cb5153bd classref: Sync with current master branch 2017-09-02 17:15:33 +02:00
Rémi Verschelde c282b77a58 classref: Sync with current master branch 2017-04-07 22:11:07 +02:00
Rémi Verschelde 1b5e8c18fd classref: Order everything alphabetically
And sync with current 2.0.x sources.
2016-06-25 02:10:54 +02:00
Rémi Verschelde 1204e3ea17 Add a warning header to each classref file
To tell potential contributors that they should NOT edit those files but instead should work on the class.xml source of the main Godot repo
2016-02-17 22:04:18 +01:00
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00
Rémi Verschelde 2f06d055e3 De-headline the Inherits and Category fields
Also escape _ and * characters in e.g. "TYPE_*" description content.
2016-02-08 18:31:35 +01:00
Rémi Verschelde 6dee0d20d4 Add classes ref generated by makerst.py 2016-02-08 18:31:34 +01:00