1866 Commits
Author SHA1 Message Date
Max Hilbrunner 9e19b55abc Fix spelling errors
(cherry picked from commit 19f92dbfa8)
2023-05-19 15:48:08 +02:00
Kirito 56f8125aa3 Update class_name in Static typing in GDScript to follow style guide (#6821) 2023-02-26 01:03:51 +01:00
davidverebandMax Hilbrunner a3f07af295 Further explanation of `continue`. (#6642)
* Further explanation of ``continue``.

I find this remark quite useful for beginner programmers unused to loops.

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-01-24 01:28:19 +01:00
Hugo Locurcio 5f5a93784d Document tangents being required for normal maps in Using the SurfaceTool 2022-12-01 16:47:38 +01:00
Nông Văn TìnhandHugo Locurcio aa78ead1f4 Mention DEPTH must be set in all branches in Spatial shaders (#6429)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-11-28 22:52:01 +01:00
Hugo Locurcio 88c8d3d071 Document SSR not working with SCREEN_TEXTURE/DEPTH_TEXTURE (#6382)
closes https://github.com/godotengine/godot/issues/44339
2022-11-15 00:08:34 +01:00
Binney f77c83510e Remove prints which make the program hang in Recording with microphone (#6346) 2022-10-28 21:40:00 +02:00
belzecue 2eab8adce4 Fix typo in Exporting for the Web (#6321) 2022-10-17 16:57:29 +02:00
Raul Santos 5cde624a67 Warn about non-tool plugin scripts in C# (#6138)
* Warn about non-tool plugin scripts in C#

- Add warning about C# plugins not reloaded when they are not tools
- Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload
2022-10-15 18:21:14 +02:00
clayjohn 9baaed9628 Fix order of EXTRA_MATRIX and WORLD_MATRIX
in CanvasItem Shader reference page

(cherry picked from commit 32ef437729)
2022-09-28 12:15:52 +02:00
Raul Santos 4127b5106a Warn users about Activate now on C#
- Add a warning about enabling `Activate now` for C# plugins
- Add tabs to `Create Plugin` dialog values

(cherry picked from commit 39f488e62e)
2022-09-09 15:18:23 +02:00
Rémi Verschelde 4b9efd20fd Data paths: Fix editor paths and improve docs on custom user dir
(cherry picked from commit 00beb9f6f5)
2022-09-09 15:18:23 +02:00
Evan a9d97dcd8e Fixed spelling error in Running on MacOS docs
(cherry picked from commit 7c815422db)
2022-09-09 15:18:23 +02:00
Hugo Locurcio 42faa95287 Document registering an autoload when an editor plugin is enabled
(cherry picked from commit 9baaf4dc42)
2022-09-09 15:18:23 +02:00
Hugo Locurcio aa3b710738 Document custom feature tags not being used when running from editor
(cherry picked from commit a849a3b6a5)
2022-09-09 15:18:23 +02:00
Hugo Locurcio 651f8be09a Warn about the importance of registering the RichTextEffect
(cherry picked from commit 23dd5d21ae)
2022-09-09 15:18:23 +02:00
Daria Kolodzey 436e9ab3bf iOS export: update required options
The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.

(cherry picked from commit 075a8c9a6a)
2022-09-09 15:18:23 +02:00
Rémi Verschelde b097529d4d Sync consoles page with master
(cherry picked from commit 5b3951bf1f)
2022-09-09 15:07:02 +02:00
Spencer Kotys 51b9979a69 Improved documentation for GDScript in keyword (#5883)
* Improve 'in' operator description

* Apply syntax suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 22f820a036)
2022-09-09 15:03:35 +02:00
Yuri Sizov 9d7de8e55d Revert "Add newly shader built-ins to docs backport" (#6154) 2022-09-08 16:14:01 +03:00
Max Hilbrunner 401456d848 Merge pull request #6152 from paddy-exe/backport-shader-built-ins
Add newly shader built-ins to docs backport
2022-09-08 13:41:17 +02:00
Patrick 2b7c4911f4 Add newly shader built-ins to docs backport
Backport of https://github.com/godotengine/godot-docs/pull/6022
2022-09-08 13:03:24 +02:00
Douglas Leão a3c88d9f3b Fix FFmpeg filter command in Playing videos (#6151) 2022-09-08 03:02:52 +02:00
David Briscoe 385453decb Rename print_x_times to print_n_times in Cross-language scripting (#6143)
Change code to match the rest of the documentation. C# examples
use PrintNTimes and calls print_n_times, so change gdscript to match.
2022-09-06 18:19:36 +02:00
pkowal1982 465c5758ca Document changing Windows export template icon without external tools (#6132) 2022-09-02 17:34:11 +02:00
Hugo Locurcio ed76af5660 Add VisualScript pending removal notice in Godot 4.0 2022-09-01 01:51:24 +02:00
02db4f3cad Clarify issue with GLES2 renderer (#6100)
* Clarify issue with GLES2 renderer

See #6098

* Apply suggestions from code review

Co-authored-by: Clay John <claynjohn@gmail.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-24 16:54:23 +02:00
Max HilbrunnerandHugo Locurcio 7842c5b50a Codespell & typo fixes (#6101)
* Codespell & typo fixes

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-08-23 15:40:00 +02:00
Matthew 2539b661ad Document type variations and update images (#6080) 2022-08-16 14:42:46 +02:00
Alex786 da35c3052d Fix typo in Your first 3D shader (#6061) 2022-08-10 12:02:14 +02:00
Max Hilbrunner 612d52dc40 Merge pull request #5985 from 31/dev/31/winbugs
Add notes for common C# bugs on Windows

(cherry picked from commit 420ed2739f)
2022-08-08 20:30:03 +02:00
Max Hilbrunner 4f07aa64fc Merge pull request #5983 from 31/dev/31/cli
Add "dotnet CLI" option to all C# editor docs

(cherry picked from commit 3f00b445e6)
2022-08-08 20:28:20 +02:00
Max Hilbrunner d3c7a8074b Merge pull request #5952 from bruvzg/macos_export_hidden
Update macOS export page.

(cherry picked from commit fcb71d2f29)
2022-08-08 20:25:36 +02:00
Max Hilbrunner a12f4479f8 Fix formatting in Scene Unique Nodes
Fixes CI after #5831
2022-08-08 20:14:26 +02:00
Max Hilbrunner 06d9878529 Merge pull request #5945 from snailrhymer/patch-2
Improve clarity in animation_tree.rst

(cherry picked from commit 7effaaffed)
2022-08-08 19:53:01 +02:00
Max Hilbrunner 56ac383c9b Merge pull request #5920 from nathanfranke/update-rpc-docs
Update RPC documentation

(cherry picked from commit e6be157669)
2022-08-08 19:49:24 +02:00
Rémi Verschelde 51de52dc5d Merge pull request #5905 from akien-mga/android-custom-build-screenshot
(cherry picked from commit 3bb5db7766)
2022-08-08 19:47:26 +02:00
Max Hilbrunner ea9ed7d272 Merge pull request #5879 from Calinou/one-click-deploy-add-troubleshooting
Add Android troubleshooting instructions in One-click deploy

(cherry picked from commit ecaaa4f960)
2022-08-08 19:37:40 +02:00
Max Hilbrunner 8d29ecc6d0 Merge pull request #5870 from skyace65/BlenderEmissive
Update blender gltf export information

(cherry picked from commit 231b356e3d)
2022-08-08 19:35:48 +02:00
Matthew 0186832a74 Document scene unique nodes (#5831)
* Document scene unique nodes

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit fd545c7a3e)
2022-08-08 19:34:18 +02:00
Max Hilbrunner 03c39eed85 Merge pull request #5816 from Calinou/feature-tags-immutable
Document most default feature tags being immutable

(cherry picked from commit ecdd7d311a)
2022-08-08 18:00:24 +02:00
Hugo Locurcio 73fc6f81c7 Document that autoloads must not be freed to avoid crashes
(cherry picked from commit cb9b2b8c5d)
2022-08-08 17:58:38 +02:00
Aaron Franke 16a7d3a94c Merge pull request #5780 from gerrywastaken/patch-2
Clear up ambiguity in the intial rotation example

(cherry picked from commit dbf7ba0794)
2022-08-08 17:37:08 +02:00
Rémi Verschelde c375df8ac6 Merge pull request #6043 from SimonLarsen/gdscript_export_revert 2022-08-08 10:24:56 +02:00
Simon Larsen 20f826b178 Add section about default values under GDScript exports 2022-08-07 17:19:10 +02:00
Max Hilbrunner cfcd00a8bc Merge pull request #6038 from MJacred/add_warning
Warning for Blender-glTF-export: Blend shape animations cannot be imported
2022-08-06 23:23:45 +02:00
Benjamin Lösch b43444af81 Warning for Blender-glTF-export: Blend shape animations cannot be imported 2022-08-06 10:12:34 +02:00
skyace65 4577c03e16 Update android SDK platform requirement again 2022-08-06 05:02:18 +02:00
skyace65 68a2b3b025 Update android SDK platform requirement 2022-08-06 05:02:11 +02:00
Jack Anderson 66345e1571 Fix grammar in 'pausing_games.rst' 2022-08-06 05:00:41 +02:00