8 Commits
Author SHA1 Message Date
Raul Santos ff845ef7f0 Add C# examples to running_code_in_the_editor.rst 2020-08-16 12:26:47 +02:00
towaiandHugo Locurcio 14cee05e6c Update running_code_in_the_editor.rst (#3831)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2020-07-28 22:31:26 +02:00
AntonWetzelandMax Hilbrunner a364907465 Added guide to edit variables (#3049)
* Added guide to edit variables

* Style updated

removed static typing
added line between function
added space after #

* Apply suggestions from code review

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2020-05-14 17:52:47 +02:00
Louis-Simon Mc Nicoll 222402ed82 Instancing section added to the running code in the editor tutorial 2020-05-06 13:06:13 -04:00
Rémi Verschelde 2e68d271fe Add DANGER admonition about freeing nodes in tool scripts
Closes godotengine/godot#35422 and many similar misunderstandings.
2020-01-22 09:51:01 +01:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Michael Alexsander Silva Dias 058dcdf71b Fix mistakes in "Running code in the editor" page 2018-10-02 20:24:11 -03:00
wingedadventurer 50a41a10db Add tutorial about running code in the editor (#1778)
* Add tutorial about running code in the editor

* Slight modifications based on requested changes

tool keyword should be at the top of the code, so I've modified the article accordingly.

Last note made more gramatically correct.
2018-10-02 17:07:24 +02:00