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classref: Sync with current master branch (518b9e580)
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@@ -109,6 +109,8 @@ Methods
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+-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_joy_known<class_Input_method_is_joy_known>` **(** :ref:`int<class_int>` device **)** |
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+-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_key_label_pressed<class_Input_method_is_key_label_pressed>` **(** :ref:`Key<enum_@GlobalScope_Key>` keycode **)** |const| |
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+-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_key_pressed<class_Input_method_is_key_pressed>` **(** :ref:`Key<enum_@GlobalScope_Key>` keycode **)** |const| |
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+-----------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_mouse_button_pressed<class_Input_method_is_mouse_button_pressed>` **(** :ref:`MouseButton<enum_@GlobalScope_MouseButton>` button **)** |const| |
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@@ -776,13 +778,25 @@ Returns ``true`` if the system knows the specified device. This means that it se
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----
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.. _class_Input_method_is_key_label_pressed:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_key_label_pressed** **(** :ref:`Key<enum_@GlobalScope_Key>` keycode **)** |const|
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Returns ``true`` if you are pressing the key with the ``keycode`` printed on it. You can pass a :ref:`Key<enum_@GlobalScope_Key>` constant or any Unicode character code.
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.. rst-class:: classref-item-separator
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----
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.. _class_Input_method_is_key_pressed:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_key_pressed** **(** :ref:`Key<enum_@GlobalScope_Key>` keycode **)** |const|
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Returns ``true`` if you are pressing the key in the current keyboard layout. You can pass a :ref:`Key<enum_@GlobalScope_Key>` constant.
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Returns ``true`` if you are pressing the Latin key in the current keyboard layout. You can pass a :ref:`Key<enum_@GlobalScope_Key>` constant.
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\ :ref:`is_key_pressed<class_Input_method_is_key_pressed>` is only recommended over :ref:`is_physical_key_pressed<class_Input_method_is_physical_key_pressed>` in non-game applications. This ensures that shortcut keys behave as expected depending on the user's keyboard layout, as keyboard shortcuts are generally dependent on the keyboard layout in non-game applications. If in doubt, use :ref:`is_physical_key_pressed<class_Input_method_is_physical_key_pressed>`.
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@@ -895,6 +909,8 @@ Sets a custom mouse cursor image, which is only visible inside the game window.
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\ **Note:** Only images imported with the **Lossless**, **Lossy** or **Uncompressed** compression modes are supported. The **Video RAM** compression mode can't be used for custom cursors.
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\ **Note:** On the web platform, the maximum allowed cursor image size is 128×128. Cursor images larger than 32×32 will also only be displayed if the mouse cursor image is entirely located within the page for `security reasons <https://chromestatus.com/feature/5825971391299584>`__.
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.. rst-class:: classref-item-separator
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----
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@@ -1013,6 +1029,8 @@ Sets the mouse position to the specified vector, provided in pixels and relative
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Mouse position is clipped to the limits of the screen resolution, or to the limits of the game window if :ref:`MouseMode<enum_Input_MouseMode>` is set to :ref:`MOUSE_MODE_CONFINED<class_Input_constant_MOUSE_MODE_CONFINED>` or :ref:`MOUSE_MODE_CONFINED_HIDDEN<class_Input_constant_MOUSE_MODE_CONFINED_HIDDEN>`.
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\ **Note:** :ref:`warp_mouse<class_Input_method_warp_mouse>` is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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