From fdee49537617b6a05d06b13afe9be3dc9e6e0b95 Mon Sep 17 00:00:00 2001 From: Stefan Heinz <31664665+StefanH-AT@users.noreply.github.com> Date: Sun, 5 May 2024 21:46:08 +0200 Subject: [PATCH] Change "Editor > Convert Icons With Editor Theme" to "Editor > Convert Colors With Editor Theme" --- tutorials/plugins/editor/making_plugins.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/plugins/editor/making_plugins.rst b/tutorials/plugins/editor/making_plugins.rst index 9f5eac232..e9bdd9eb2 100644 --- a/tutorials/plugins/editor/making_plugins.rst +++ b/tutorials/plugins/editor/making_plugins.rst @@ -214,7 +214,7 @@ don't have one, you can grab the default one from the engine and save it in your .. tip:: SVG images that are used as custom node icons should have the - **Editor > Scale With Editor Scale** and **Editor > Convert Icons With Editor Theme** + **Editor > Scale With Editor Scale** and **Editor > Convert Colors With Editor Theme** :ref:`import options ` enabled. This allows icons to follow the editor's scale and theming settings if the icons are designed with the same color palette as Godot's own icons.