From fd9c88a424709a46bdcf53442712a723ab401e81 Mon Sep 17 00:00:00 2001 From: ntlblpm Date: Fri, 29 Nov 2024 01:46:08 -0500 Subject: [PATCH] Update saving_games.rst --- tutorials/io/saving_games.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/io/saving_games.rst b/tutorials/io/saving_games.rst index 18209896c..0776d93d3 100644 --- a/tutorials/io/saving_games.rst +++ b/tutorials/io/saving_games.rst @@ -61,7 +61,7 @@ Serializing The next step is to serialize the data. This makes it much easier to read from and store to disk. In this case, we're assuming each member of group Persist is an instanced node and thus has a path. GDScript -has helper class :ref:`JSON` to convert between dictionary and string, +has the helper class :ref:`JSON` to convert between dictionary and string. Our node needs to contain a save function that returns this data. The save function will look like this: