diff --git a/tutorials/scripting/resources.rst b/tutorials/scripting/resources.rst index a6a573d15..db51713c1 100644 --- a/tutorials/scripting/resources.rst +++ b/tutorials/scripting/resources.rst @@ -160,7 +160,7 @@ Creating your own resources Like any Object in Godot, users can also script Resources. Resource scripts inherit the ability to freely translate between object properties and serialized text or binary data (\*.tres, \*.res). They also inherit the reference-counting -memory management from the Reference type. +memory management from the RefCounted type. This comes with many distinct advantages over alternative data structures, such as JSON, CSV, or custom TXT files. Users can only import these