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classref: Sync with 4.0-stable
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@@ -85,8 +85,6 @@ Methods
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`get_scene_node<class_GLTFState_method_get_scene_node>` **(** :ref:`int<class_int>` idx **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Dictionary<class_Dictionary>` | :ref:`get_skeleton_to_node<class_GLTFState_method_get_skeleton_to_node>` **(** **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`GLTFSkeleton[]<class_GLTFSkeleton>` | :ref:`get_skeletons<class_GLTFState_method_get_skeletons>` **(** **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`GLTFSkin[]<class_GLTFSkin>` | :ref:`get_skins<class_GLTFState_method_get_skins>` **(** **)** |
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@@ -121,8 +119,6 @@ Methods
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_nodes<class_GLTFState_method_set_nodes>` **(** :ref:`GLTFNode[]<class_GLTFNode>` nodes **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_skeleton_to_node<class_GLTFState_method_set_skeleton_to_node>` **(** :ref:`Dictionary<class_Dictionary>` skeleton_to_node **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_skeletons<class_GLTFState_method_set_skeletons>` **(** :ref:`GLTFSkeleton[]<class_GLTFSkeleton>` skeletons **)** |
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+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_skins<class_GLTFState_method_set_skins>` **(** :ref:`GLTFSkin[]<class_GLTFSkin>` skins **)** |
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@@ -589,20 +585,6 @@ The argument should be the :ref:`GLTFDocumentExtension<class_GLTFDocumentExtensi
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----
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.. _class_GLTFState_method_get_skeleton_to_node:
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.. rst-class:: classref-method
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:ref:`Dictionary<class_Dictionary>` **get_skeleton_to_node** **(** **)**
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.. container:: contribute
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There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFState_method_get_skeletons:
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.. rst-class:: classref-method
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@@ -839,20 +821,6 @@ void **set_nodes** **(** :ref:`GLTFNode[]<class_GLTFNode>` nodes **)**
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----
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.. _class_GLTFState_method_set_skeleton_to_node:
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.. rst-class:: classref-method
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void **set_skeleton_to_node** **(** :ref:`Dictionary<class_Dictionary>` skeleton_to_node **)**
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.. container:: contribute
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There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFState_method_set_skeletons:
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.. rst-class:: classref-method
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