classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:47 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions
+21 -22
View File
@@ -7,8 +7,7 @@
AudioStreamPlayer2D
===================
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,8 +15,8 @@ Brief Description
Plays audio in 2D.
Member Functions
----------------
Methods
-------
+----------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_playback_position<class_AudioStreamPlayer2D_get_playback_position>` **(** **)** |
@@ -39,8 +38,19 @@ Signals
Emitted when the audio stops playing.
Member Variables
----------------
Description
-----------
Plays audio that dampens with distance from screen center.
Tutorials
---------
- :doc:`../learning/features/audio/index`
- :doc:`../tutorials/audio/audio_streams`
Property Descriptions
---------------------
.. _class_AudioStreamPlayer2D_area_mask:
@@ -56,7 +66,7 @@ Member Variables
.. _class_AudioStreamPlayer2D_bus:
- :ref:`String<class_string>` **bus** - Bus on which this audio is playing.
- :ref:`String<class_String>` **bus** - Bus on which this audio is playing.
.. _class_AudioStreamPlayer2D_max_distance:
@@ -72,7 +82,7 @@ Member Variables
.. _class_AudioStreamPlayer2D_stream:
- :ref:`AudioStream<class_audiostream>` **stream** - The :ref:`AudioStream<class_audiostream>` object to be played.
- :ref:`AudioStream<class_AudioStream>` **stream** - The :ref:`AudioStream<class_AudioStream>` object to be played.
.. _class_AudioStreamPlayer2D_stream_paused:
@@ -83,25 +93,14 @@ Member Variables
- :ref:`float<class_float>` **volume_db** - Base volume without dampening.
Description
-----------
Plays audio that dampens with distance from screen center.
Tutorials
---------
- :doc:`../learning/features/audio/index`
- :doc:`../tutorials/audio/audio_streams`
Member Function Description
---------------------------
Method Descriptions
-------------------
.. _class_AudioStreamPlayer2D_get_playback_position:
- :ref:`float<class_float>` **get_playback_position** **(** **)**
Returns the position in the :ref:`AudioStream<class_audiostream>`.
Returns the position in the :ref:`AudioStream<class_AudioStream>`.
.. _class_AudioStreamPlayer2D_play: