classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
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Rémi Verschelde
2018-09-13 01:56:47 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions
+8 -9
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@@ -7,8 +7,7 @@
AudioEffectPitchShift
=====================
**Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -18,16 +17,16 @@ Adds a Pitch shift audio effect to an Audio bus.
Raises or lowers the pitch of original sound.
Member Variables
----------------
Description
-----------
Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
Property Descriptions
---------------------
.. _class_AudioEffectPitchShift_pitch_scale:
- :ref:`float<class_float>` **pitch_scale** - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
Description
-----------
Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.