classref: Sync with current master branch (b7feebe)

This commit is contained in:
Godot Organization
2024-05-25 03:20:46 +00:00
parent 65ad2cf016
commit f95c1a2b4e
17 changed files with 81 additions and 119 deletions
+19
View File
@@ -42,6 +42,8 @@ Properties
.. table::
:widths: auto
+----------------------------------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
| :ref:`float<class_float>` | :ref:`bake_fps<class_GLTFState_property_bake_fps>` | ``30.0`` |
+----------------------------------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
| :ref:`String<class_String>` | :ref:`base_path<class_GLTFState_property_base_path>` | ``""`` |
+----------------------------------------------------------------------------+------------------------------------------------------------------------------------+------------------------+
@@ -210,6 +212,23 @@ Embeds textures compressed losslessly into the generated scene, matching old beh
Property Descriptions
---------------------
.. _class_GLTFState_property_bake_fps:
.. rst-class:: classref-property
:ref:`float<class_float>` **bake_fps** = ``30.0``
.. rst-class:: classref-property-setget
- |void| **set_bake_fps**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_bake_fps**\ (\ )
The baking fps of the animation for either import or export.
.. rst-class:: classref-item-separator
----
.. _class_GLTFState_property_base_path:
.. rst-class:: classref-property