diff --git a/getting_started/introduction/first_look_at_the_editor.rst b/getting_started/introduction/first_look_at_the_editor.rst index e6ab38a98..20d296f23 100644 --- a/getting_started/introduction/first_look_at_the_editor.rst +++ b/getting_started/introduction/first_look_at_the_editor.rst @@ -138,7 +138,7 @@ Godot comes with a built-in class reference. You can search for information about a class, method, property, constant, or signal by: -1. Pressing :kbd:`Shift + F1` anywhere in the editor. +1. Pressing :kbd:`F1` (or :kbd:`Alt + Space` on macOS) anywhere in the editor. 2. Clicking the "Search Help" button in the top-right of the Script main screen. 3. Clicking on the Help menu and Search. 4. Clicking while pressing the :kbd:`Ctrl` key on a class name, diff --git a/tutorials/editor/default_key_mapping.rst b/tutorials/editor/default_key_mapping.rst index 3d2ceac50..1065bb2f0 100644 --- a/tutorials/editor/default_key_mapping.rst +++ b/tutorials/editor/default_key_mapping.rst @@ -29,7 +29,7 @@ General Editor Actions +-----------------------+-------------------------------+------------------------------+----------------------------------+ | Open Script Editor | :kbd:`Ctrl + F3` | :kbd:`Alt + 3` | ``editor/editor_script`` | +-----------------------+-------------------------------+------------------------------+----------------------------------+ -| Search Help | :kbd:`Shift + F1` | :kbd:`Alt + Space` | ``editor/editor_help`` | +| Search Help | :kbd:`F1` | :kbd:`Alt + Space` | ``editor/editor_help`` | +-----------------------+-------------------------------+------------------------------+----------------------------------+ | Distraction Free Mode | :kbd:`Ctrl + Shift + F11` | :kbd:`Cmd + Ctrl + D` | ``editor/distraction_free_mode`` | +-----------------------+-------------------------------+------------------------------+----------------------------------+