classref: Sync with latest 4.0-dev

This commit is contained in:
Rémi Verschelde
2021-10-06 11:19:07 +02:00
parent 6952796767
commit f6f6c1bf19
958 changed files with 113054 additions and 52009 deletions
+26 -20
View File
@@ -21,21 +21,21 @@ A ParallaxBackground uses one or more :ref:`ParallaxLayer<class_ParallaxLayer>`
Properties
----------
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`int<class_int>` | layer | **O:** ``-100`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_base_offset<class_ParallaxBackground_property_scroll_base_offset>` | ``Vector2( 0, 0 )`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_base_scale<class_ParallaxBackground_property_scroll_base_scale>` | ``Vector2( 1, 1 )`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`bool<class_bool>` | :ref:`scroll_ignore_camera_zoom<class_ParallaxBackground_property_scroll_ignore_camera_zoom>` | ``false`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_limit_begin<class_ParallaxBackground_property_scroll_limit_begin>` | ``Vector2( 0, 0 )`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_limit_end<class_ParallaxBackground_property_scroll_limit_end>` | ``Vector2( 0, 0 )`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_offset<class_ParallaxBackground_property_scroll_offset>` | ``Vector2( 0, 0 )`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+---------------------+
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`int<class_int>` | layer | ``-100`` *(parent override)* |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_base_offset<class_ParallaxBackground_property_scroll_base_offset>` | ``Vector2(0, 0)`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_base_scale<class_ParallaxBackground_property_scroll_base_scale>` | ``Vector2(1, 1)`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`bool<class_bool>` | :ref:`scroll_ignore_camera_zoom<class_ParallaxBackground_property_scroll_ignore_camera_zoom>` | ``false`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_limit_begin<class_ParallaxBackground_property_scroll_limit_begin>` | ``Vector2(0, 0)`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_limit_end<class_ParallaxBackground_property_scroll_limit_end>` | ``Vector2(0, 0)`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`scroll_offset<class_ParallaxBackground_property_scroll_offset>` | ``Vector2(0, 0)`` |
+-------------------------------+-----------------------------------------------------------------------------------------------+------------------------------+
Property Descriptions
---------------------
@@ -45,7 +45,7 @@ Property Descriptions
- :ref:`Vector2<class_Vector2>` **scroll_base_offset**
+-----------+-------------------------------+
| *Default* | ``Vector2( 0, 0 )`` |
| *Default* | ``Vector2(0, 0)`` |
+-----------+-------------------------------+
| *Setter* | set_scroll_base_offset(value) |
+-----------+-------------------------------+
@@ -61,7 +61,7 @@ The base position offset for all :ref:`ParallaxLayer<class_ParallaxLayer>` child
- :ref:`Vector2<class_Vector2>` **scroll_base_scale**
+-----------+------------------------------+
| *Default* | ``Vector2( 1, 1 )`` |
| *Default* | ``Vector2(1, 1)`` |
+-----------+------------------------------+
| *Setter* | set_scroll_base_scale(value) |
+-----------+------------------------------+
@@ -93,7 +93,7 @@ If ``true``, elements in :ref:`ParallaxLayer<class_ParallaxLayer>` child aren't
- :ref:`Vector2<class_Vector2>` **scroll_limit_begin**
+-----------+------------------------+
| *Default* | ``Vector2( 0, 0 )`` |
| *Default* | ``Vector2(0, 0)`` |
+-----------+------------------------+
| *Setter* | set_limit_begin(value) |
+-----------+------------------------+
@@ -109,7 +109,7 @@ Top-left limits for scrolling to begin. If the camera is outside of this limit,
- :ref:`Vector2<class_Vector2>` **scroll_limit_end**
+-----------+----------------------+
| *Default* | ``Vector2( 0, 0 )`` |
| *Default* | ``Vector2(0, 0)`` |
+-----------+----------------------+
| *Setter* | set_limit_end(value) |
+-----------+----------------------+
@@ -125,7 +125,7 @@ Bottom-right limits for scrolling to end. If the camera is outside of this limit
- :ref:`Vector2<class_Vector2>` **scroll_offset**
+-----------+--------------------------+
| *Default* | ``Vector2( 0, 0 )`` |
| *Default* | ``Vector2(0, 0)`` |
+-----------+--------------------------+
| *Setter* | set_scroll_offset(value) |
+-----------+--------------------------+
@@ -134,3 +134,9 @@ Bottom-right limits for scrolling to end. If the camera is outside of this limit
The ParallaxBackground's scroll value. Calculated automatically when using a :ref:`Camera2D<class_Camera2D>`, but can be used to manually manage scrolling when no camera is present.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`