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:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the GPUParticlesCollision3D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_GPUParticlesCollision3D:
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GPUParticlesCollision3D
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=======================
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**Inherits:** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`GPUParticlesCollisionBox<class_GPUParticlesCollisionBox>`, :ref:`GPUParticlesCollisionHeightField<class_GPUParticlesCollisionHeightField>`, :ref:`GPUParticlesCollisionSDF<class_GPUParticlesCollisionSDF>`, :ref:`GPUParticlesCollisionSphere<class_GPUParticlesCollisionSphere>`
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Properties
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----------
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+-----------------------+--------------------------------------------------------------------+----------------+
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| :ref:`int<class_int>` | :ref:`cull_mask<class_GPUParticlesCollision3D_property_cull_mask>` | ``4294967295`` |
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+-----------------------+--------------------------------------------------------------------+----------------+
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Property Descriptions
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---------------------
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.. _class_GPUParticlesCollision3D_property_cull_mask:
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- :ref:`int<class_int>` **cull_mask**
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+-----------+----------------------+
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| *Default* | ``4294967295`` |
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+-----------+----------------------+
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| *Setter* | set_cull_mask(value) |
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+-----------+----------------------+
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| *Getter* | get_cull_mask() |
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+-----------+----------------------+
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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