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Sync classref with 2.1 source, goodbye 2.0!
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_LinkButton:
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LinkButton
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==========
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**Inherits:** :ref:`BaseButton<class_basebutton>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Simple button used to represent a link to some resource
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Member Functions
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----------------
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+------------------------------+-------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_string>` | :ref:`get_text<class_LinkButton_get_text>` **(** **)** const |
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+------------------------------+-------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_underline_mode<class_LinkButton_get_underline_mode>` **(** **)** const |
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+------------------------------+-------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_text<class_LinkButton_set_text>` **(** :ref:`String<class_string>` text **)** |
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+------------------------------+-------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_underline_mode<class_LinkButton_set_underline_mode>` **(** :ref:`int<class_int>` underline_mode **)** |
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+------------------------------+-------------------------------------------------------------------------------------------------------------------+
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Numeric Constants
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-----------------
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- **UNDERLINE_MODE_ALWAYS** = **0** --- The LinkButton will always show an underline at the bottom of its text
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- **UNDERLINE_MODE_ON_HOVER** = **1** --- The LinkButton will show an underline at the bottom of its text when the mouse cursor is over it.
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Description
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-----------
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This kind of buttons are primarily used when the interaction with the button causes a context change (like linking to a web page).
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Member Function Description
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---------------------------
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.. _class_LinkButton_get_text:
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- :ref:`String<class_string>` **get_text** **(** **)** const
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Returns the text of the button.
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.. _class_LinkButton_get_underline_mode:
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- :ref:`int<class_int>` **get_underline_mode** **(** **)** const
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Returns the underline mode for this button.
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.. _class_LinkButton_set_text:
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- void **set_text** **(** :ref:`String<class_string>` text **)**
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Sets the text of the button.
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.. _class_LinkButton_set_underline_mode:
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- void **set_underline_mode** **(** :ref:`int<class_int>` underline_mode **)**
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Sets the underline mode for this button, the argument must be one of the :ref:`LinkButton<class_linkbutton>` constants (see constants section).
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