Add hint that navmesh geometry nodes can be parsed by groupname

Adds hint that navmesh geometry nodes can be parsed by groupname.
This commit is contained in:
smix8
2024-09-19 19:21:57 +02:00
parent 468b7edcb7
commit f28b7eca81
@@ -49,6 +49,10 @@ node, the individual parsing, baking, and region update steps are all combined i
The nodes are available in 2D and 3D as :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` respectively.
.. tip::
The navigation mesh ``source_geometry_mode`` can be switched to parse specific node group names so nodes that should be baked can be placed anywhere in the scene.
.. tabs::
.. tab:: Baking with a NavigationRegion2D