classref: Remove stray spaces in method signatures

This commit is contained in:
Rémi Verschelde
2017-10-21 14:03:27 +02:00
parent 4ce8307e42
commit f0bd3cc2c1
403 changed files with 18060 additions and 18060 deletions
+67 -67
View File
@@ -19,51 +19,51 @@ Node for 3D tile-based maps.
Member Functions
----------------
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear<class_GridMap_clear>` **(** **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_cell_item<class_GridMap_get_cell_item>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_cell_item_orientation<class_GridMap_get_cell_item_orientation>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_cell_size<class_GridMap_get_cell_size>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_x<class_GridMap_get_center_x>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_y<class_GridMap_get_center_y>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_z<class_GridMap_get_center_z>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_meshes<class_GridMap_get_meshes>` **(** **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_octant_size<class_GridMap_get_octant_size>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`MeshLibrary<class_meshlibrary>` | :ref:`get_theme<class_GridMap_get_theme>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_used_cells<class_GridMap_get_used_cells>` **(** **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`map_to_world<class_GridMap_map_to_world>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`resource_changed<class_GridMap_resource_changed>` **(** :ref:`Resource<class_resource>` resource **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_cell_item<class_GridMap_set_cell_item>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` item, :ref:`int<class_int>` orientation=0 **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_cell_size<class_GridMap_set_cell_size>` **(** :ref:`Vector3<class_vector3>` size **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_x<class_GridMap_set_center_x>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_y<class_GridMap_set_center_y>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_z<class_GridMap_set_center_z>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_clip<class_GridMap_set_clip>` **(** :ref:`bool<class_bool>` enabled, :ref:`bool<class_bool>` clipabove=true, :ref:`int<class_int>` floor=0, :ref:`int<class_int>` axis=0 **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_octant_size<class_GridMap_set_octant_size>` **(** :ref:`int<class_int>` size **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_theme<class_GridMap_set_theme>` **(** :ref:`MeshLibrary<class_meshlibrary>` theme **)** |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`world_to_map<class_GridMap_world_to_map>` **(** :ref:`Vector3<class_vector3>` pos **)** const |
+----------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear<class_GridMap_clear>` **(** **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_cell_item<class_GridMap_get_cell_item>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_cell_item_orientation<class_GridMap_get_cell_item_orientation>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`get_cell_size<class_GridMap_get_cell_size>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_x<class_GridMap_get_center_x>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_y<class_GridMap_get_center_y>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_z<class_GridMap_get_center_z>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_meshes<class_GridMap_get_meshes>` **(** **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_octant_size<class_GridMap_get_octant_size>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`MeshLibrary<class_meshlibrary>` | :ref:`get_theme<class_GridMap_get_theme>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_array>` | :ref:`get_used_cells<class_GridMap_get_used_cells>` **(** **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`map_to_world<class_GridMap_map_to_world>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`resource_changed<class_GridMap_resource_changed>` **(** :ref:`Resource<class_resource>` resource **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_cell_item<class_GridMap_set_cell_item>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` item, :ref:`int<class_int>` orientation=0 **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_cell_size<class_GridMap_set_cell_size>` **(** :ref:`Vector3<class_vector3>` size **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_x<class_GridMap_set_center_x>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_y<class_GridMap_set_center_y>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_z<class_GridMap_set_center_z>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_clip<class_GridMap_set_clip>` **(** :ref:`bool<class_bool>` enabled, :ref:`bool<class_bool>` clipabove=true, :ref:`int<class_int>` floor=0, :ref:`int<class_int>` axis=0 **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_octant_size<class_GridMap_set_octant_size>` **(** :ref:`int<class_int>` size **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_theme<class_GridMap_set_theme>` **(** :ref:`MeshLibrary<class_meshlibrary>` theme **)** |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3<class_vector3>` | :ref:`world_to_map<class_GridMap_world_to_map>` **(** :ref:`Vector3<class_vector3>` pos **)** const |
+----------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Numeric Constants
-----------------
@@ -86,81 +86,81 @@ Member Function Description
.. _class_GridMap_clear:
- void **clear** **(** **)**
- void **clear** **(** **)**
Clear all cells.
.. _class_GridMap_get_cell_item:
- :ref:`int<class_int>` **get_cell_item** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
- :ref:`int<class_int>` **get_cell_item** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
The :ref:`MeshLibrary<class_meshlibrary>` item index located at the grid-based X, Y and Z coordinates. If the cell is empty, INVALID_CELL_ITEM will be returned.
.. _class_GridMap_get_cell_item_orientation:
- :ref:`int<class_int>` **get_cell_item_orientation** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
- :ref:`int<class_int>` **get_cell_item_orientation** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
The orientation of the cell at the grid-based X, Y and Z coordinates. -1 is retuned if the cell is empty.
.. _class_GridMap_get_cell_size:
- :ref:`Vector3<class_vector3>` **get_cell_size** **(** **)** const
- :ref:`Vector3<class_vector3>` **get_cell_size** **(** **)** const
The dimensions of the grid's cells.
.. _class_GridMap_get_center_x:
- :ref:`bool<class_bool>` **get_center_x** **(** **)** const
- :ref:`bool<class_bool>` **get_center_x** **(** **)** const
Returns whether or not grid items are centered on the X axis.
.. _class_GridMap_get_center_y:
- :ref:`bool<class_bool>` **get_center_y** **(** **)** const
- :ref:`bool<class_bool>` **get_center_y** **(** **)** const
Returns whether or not grid items are centered on the Y axis.
.. _class_GridMap_get_center_z:
- :ref:`bool<class_bool>` **get_center_z** **(** **)** const
- :ref:`bool<class_bool>` **get_center_z** **(** **)** const
Returns whether or not grid items are centered on the Z axis.
.. _class_GridMap_get_meshes:
- :ref:`Array<class_array>` **get_meshes** **(** **)**
- :ref:`Array<class_array>` **get_meshes** **(** **)**
Array of :ref:`Transform<class_transform>` and :ref:`Mesh<class_mesh>` references corresponding to the non empty cells in the grid. The transforms are specified in world space.
.. _class_GridMap_get_octant_size:
- :ref:`int<class_int>` **get_octant_size** **(** **)** const
- :ref:`int<class_int>` **get_octant_size** **(** **)** const
The size of each octant measured in number of cells. This applies to all three axis.
.. _class_GridMap_get_theme:
- :ref:`MeshLibrary<class_meshlibrary>` **get_theme** **(** **)** const
- :ref:`MeshLibrary<class_meshlibrary>` **get_theme** **(** **)** const
The assigned :ref:`MeshLibrary<class_meshlibrary>`.
.. _class_GridMap_get_used_cells:
- :ref:`Array<class_array>` **get_used_cells** **(** **)** const
- :ref:`Array<class_array>` **get_used_cells** **(** **)** const
Array of :ref:`Vector3<class_vector3>` with the non empty cell coordinates in the grid map.
.. _class_GridMap_map_to_world:
- :ref:`Vector3<class_vector3>` **map_to_world** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
- :ref:`Vector3<class_vector3>` **map_to_world** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** const
.. _class_GridMap_resource_changed:
- void **resource_changed** **(** :ref:`Resource<class_resource>` resource **)**
- void **resource_changed** **(** :ref:`Resource<class_resource>` resource **)**
.. _class_GridMap_set_cell_item:
- void **set_cell_item** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` item, :ref:`int<class_int>` orientation=0 **)**
- void **set_cell_item** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` item, :ref:`int<class_int>` orientation=0 **)**
Set the mesh index for the cell referenced by its grid-based X, Y and Z coordinates.
@@ -170,46 +170,46 @@ Optionally, the item's orientation can be passed.
.. _class_GridMap_set_cell_size:
- void **set_cell_size** **(** :ref:`Vector3<class_vector3>` size **)**
- void **set_cell_size** **(** :ref:`Vector3<class_vector3>` size **)**
Sets the height, width and depth of the grid's cells.
.. _class_GridMap_set_center_x:
- void **set_center_x** **(** :ref:`bool<class_bool>` enable **)**
- void **set_center_x** **(** :ref:`bool<class_bool>` enable **)**
Set grid items to be centered on the X axis. By default it is enabled.
.. _class_GridMap_set_center_y:
- void **set_center_y** **(** :ref:`bool<class_bool>` enable **)**
- void **set_center_y** **(** :ref:`bool<class_bool>` enable **)**
Set grid items to be centered on the Y axis. By default it is enabled.
.. _class_GridMap_set_center_z:
- void **set_center_z** **(** :ref:`bool<class_bool>` enable **)**
- void **set_center_z** **(** :ref:`bool<class_bool>` enable **)**
Set grid items to be centered on the Z axis. By default it is enabled.
.. _class_GridMap_set_clip:
- void **set_clip** **(** :ref:`bool<class_bool>` enabled, :ref:`bool<class_bool>` clipabove=true, :ref:`int<class_int>` floor=0, :ref:`int<class_int>` axis=0 **)**
- void **set_clip** **(** :ref:`bool<class_bool>` enabled, :ref:`bool<class_bool>` clipabove=true, :ref:`int<class_int>` floor=0, :ref:`int<class_int>` axis=0 **)**
.. _class_GridMap_set_octant_size:
- void **set_octant_size** **(** :ref:`int<class_int>` size **)**
- void **set_octant_size** **(** :ref:`int<class_int>` size **)**
Sets the size for each octant measured in number of cells. This applies to all three axis.
.. _class_GridMap_set_theme:
- void **set_theme** **(** :ref:`MeshLibrary<class_meshlibrary>` theme **)**
- void **set_theme** **(** :ref:`MeshLibrary<class_meshlibrary>` theme **)**
Sets the collection of meshes for the map.
.. _class_GridMap_world_to_map:
- :ref:`Vector3<class_vector3>` **world_to_map** **(** :ref:`Vector3<class_vector3>` pos **)** const
- :ref:`Vector3<class_vector3>` **world_to_map** **(** :ref:`Vector3<class_vector3>` pos **)** const