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classref: Remove stray spaces in method signatures
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@@ -21,39 +21,39 @@ Simulates the sound of acoustic environments such as rooms, concert halls, caver
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Member Functions
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----------------
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_damping<class_AudioEffectReverb_get_damping>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_dry<class_AudioEffectReverb_get_dry>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_spread<class_AudioEffectReverb_get_spread>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_wet<class_AudioEffectReverb_get_wet>` **(** **)** const |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_damping<class_AudioEffectReverb_set_damping>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_dry<class_AudioEffectReverb_set_dry>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>` **(** :ref:`float<class_float>` feedback **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>` **(** :ref:`float<class_float>` msec **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>` **(** :ref:`float<class_float>` size **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_spread<class_AudioEffectReverb_set_spread>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_wet<class_AudioEffectReverb_set_wet>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_damping<class_AudioEffectReverb_get_damping>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_dry<class_AudioEffectReverb_get_dry>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_spread<class_AudioEffectReverb_get_spread>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_wet<class_AudioEffectReverb_get_wet>` **(** **)** const |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_damping<class_AudioEffectReverb_set_damping>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_dry<class_AudioEffectReverb_set_dry>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>` **(** :ref:`float<class_float>` feedback **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>` **(** :ref:`float<class_float>` msec **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>` **(** :ref:`float<class_float>` size **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_spread<class_AudioEffectReverb_set_spread>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_wet<class_AudioEffectReverb_set_wet>` **(** :ref:`float<class_float>` amount **)** |
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+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
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Member Variables
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----------------
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@@ -101,66 +101,66 @@ Member Function Description
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.. _class_AudioEffectReverb_get_damping:
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- :ref:`float<class_float>` **get_damping** **(** **)** const
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- :ref:`float<class_float>` **get_damping** **(** **)** const
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.. _class_AudioEffectReverb_get_dry:
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- :ref:`float<class_float>` **get_dry** **(** **)** const
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- :ref:`float<class_float>` **get_dry** **(** **)** const
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.. _class_AudioEffectReverb_get_hpf:
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- :ref:`float<class_float>` **get_hpf** **(** **)** const
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- :ref:`float<class_float>` **get_hpf** **(** **)** const
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.. _class_AudioEffectReverb_get_predelay_feedback:
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- :ref:`float<class_float>` **get_predelay_feedback** **(** **)** const
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- :ref:`float<class_float>` **get_predelay_feedback** **(** **)** const
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.. _class_AudioEffectReverb_get_predelay_msec:
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- :ref:`float<class_float>` **get_predelay_msec** **(** **)** const
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- :ref:`float<class_float>` **get_predelay_msec** **(** **)** const
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.. _class_AudioEffectReverb_get_room_size:
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- :ref:`float<class_float>` **get_room_size** **(** **)** const
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- :ref:`float<class_float>` **get_room_size** **(** **)** const
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.. _class_AudioEffectReverb_get_spread:
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- :ref:`float<class_float>` **get_spread** **(** **)** const
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- :ref:`float<class_float>` **get_spread** **(** **)** const
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.. _class_AudioEffectReverb_get_wet:
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- :ref:`float<class_float>` **get_wet** **(** **)** const
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- :ref:`float<class_float>` **get_wet** **(** **)** const
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.. _class_AudioEffectReverb_set_damping:
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- void **set_damping** **(** :ref:`float<class_float>` amount **)**
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- void **set_damping** **(** :ref:`float<class_float>` amount **)**
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.. _class_AudioEffectReverb_set_dry:
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- void **set_dry** **(** :ref:`float<class_float>` amount **)**
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- void **set_dry** **(** :ref:`float<class_float>` amount **)**
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.. _class_AudioEffectReverb_set_hpf:
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- void **set_hpf** **(** :ref:`float<class_float>` amount **)**
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- void **set_hpf** **(** :ref:`float<class_float>` amount **)**
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.. _class_AudioEffectReverb_set_predelay_feedback:
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- void **set_predelay_feedback** **(** :ref:`float<class_float>` feedback **)**
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- void **set_predelay_feedback** **(** :ref:`float<class_float>` feedback **)**
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.. _class_AudioEffectReverb_set_predelay_msec:
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- void **set_predelay_msec** **(** :ref:`float<class_float>` msec **)**
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- void **set_predelay_msec** **(** :ref:`float<class_float>` msec **)**
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.. _class_AudioEffectReverb_set_room_size:
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- void **set_room_size** **(** :ref:`float<class_float>` size **)**
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- void **set_room_size** **(** :ref:`float<class_float>` size **)**
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.. _class_AudioEffectReverb_set_spread:
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- void **set_spread** **(** :ref:`float<class_float>` amount **)**
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- void **set_spread** **(** :ref:`float<class_float>` amount **)**
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.. _class_AudioEffectReverb_set_wet:
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- void **set_wet** **(** :ref:`float<class_float>` amount **)**
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- void **set_wet** **(** :ref:`float<class_float>` amount **)**
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