classref: Remove stray spaces in method signatures

This commit is contained in:
Rémi Verschelde
2017-10-21 14:03:27 +02:00
parent 4ce8307e42
commit f0bd3cc2c1
403 changed files with 18060 additions and 18060 deletions
+49 -49
View File
@@ -21,39 +21,39 @@ Simulates the sound of acoustic environments such as rooms, concert halls, caver
Member Functions
----------------
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_damping<class_AudioEffectReverb_get_damping>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_dry<class_AudioEffectReverb_get_dry>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_spread<class_AudioEffectReverb_get_spread>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_wet<class_AudioEffectReverb_get_wet>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_damping<class_AudioEffectReverb_set_damping>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_dry<class_AudioEffectReverb_set_dry>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>` **(** :ref:`float<class_float>` feedback **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>` **(** :ref:`float<class_float>` msec **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>` **(** :ref:`float<class_float>` size **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_spread<class_AudioEffectReverb_set_spread>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_wet<class_AudioEffectReverb_set_wet>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------------------------+
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_damping<class_AudioEffectReverb_get_damping>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_dry<class_AudioEffectReverb_get_dry>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_hpf<class_AudioEffectReverb_get_hpf>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_predelay_feedback<class_AudioEffectReverb_get_predelay_feedback>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_predelay_msec<class_AudioEffectReverb_get_predelay_msec>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_room_size<class_AudioEffectReverb_get_room_size>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_spread<class_AudioEffectReverb_get_spread>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_wet<class_AudioEffectReverb_get_wet>` **(** **)** const |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_damping<class_AudioEffectReverb_set_damping>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_dry<class_AudioEffectReverb_set_dry>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_hpf<class_AudioEffectReverb_set_hpf>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_predelay_feedback<class_AudioEffectReverb_set_predelay_feedback>` **(** :ref:`float<class_float>` feedback **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_predelay_msec<class_AudioEffectReverb_set_predelay_msec>` **(** :ref:`float<class_float>` msec **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_room_size<class_AudioEffectReverb_set_room_size>` **(** :ref:`float<class_float>` size **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_spread<class_AudioEffectReverb_set_spread>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_wet<class_AudioEffectReverb_set_wet>` **(** :ref:`float<class_float>` amount **)** |
+----------------------------+----------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
@@ -101,66 +101,66 @@ Member Function Description
.. _class_AudioEffectReverb_get_damping:
- :ref:`float<class_float>` **get_damping** **(** **)** const
- :ref:`float<class_float>` **get_damping** **(** **)** const
.. _class_AudioEffectReverb_get_dry:
- :ref:`float<class_float>` **get_dry** **(** **)** const
- :ref:`float<class_float>` **get_dry** **(** **)** const
.. _class_AudioEffectReverb_get_hpf:
- :ref:`float<class_float>` **get_hpf** **(** **)** const
- :ref:`float<class_float>` **get_hpf** **(** **)** const
.. _class_AudioEffectReverb_get_predelay_feedback:
- :ref:`float<class_float>` **get_predelay_feedback** **(** **)** const
- :ref:`float<class_float>` **get_predelay_feedback** **(** **)** const
.. _class_AudioEffectReverb_get_predelay_msec:
- :ref:`float<class_float>` **get_predelay_msec** **(** **)** const
- :ref:`float<class_float>` **get_predelay_msec** **(** **)** const
.. _class_AudioEffectReverb_get_room_size:
- :ref:`float<class_float>` **get_room_size** **(** **)** const
- :ref:`float<class_float>` **get_room_size** **(** **)** const
.. _class_AudioEffectReverb_get_spread:
- :ref:`float<class_float>` **get_spread** **(** **)** const
- :ref:`float<class_float>` **get_spread** **(** **)** const
.. _class_AudioEffectReverb_get_wet:
- :ref:`float<class_float>` **get_wet** **(** **)** const
- :ref:`float<class_float>` **get_wet** **(** **)** const
.. _class_AudioEffectReverb_set_damping:
- void **set_damping** **(** :ref:`float<class_float>` amount **)**
- void **set_damping** **(** :ref:`float<class_float>` amount **)**
.. _class_AudioEffectReverb_set_dry:
- void **set_dry** **(** :ref:`float<class_float>` amount **)**
- void **set_dry** **(** :ref:`float<class_float>` amount **)**
.. _class_AudioEffectReverb_set_hpf:
- void **set_hpf** **(** :ref:`float<class_float>` amount **)**
- void **set_hpf** **(** :ref:`float<class_float>` amount **)**
.. _class_AudioEffectReverb_set_predelay_feedback:
- void **set_predelay_feedback** **(** :ref:`float<class_float>` feedback **)**
- void **set_predelay_feedback** **(** :ref:`float<class_float>` feedback **)**
.. _class_AudioEffectReverb_set_predelay_msec:
- void **set_predelay_msec** **(** :ref:`float<class_float>` msec **)**
- void **set_predelay_msec** **(** :ref:`float<class_float>` msec **)**
.. _class_AudioEffectReverb_set_room_size:
- void **set_room_size** **(** :ref:`float<class_float>` size **)**
- void **set_room_size** **(** :ref:`float<class_float>` size **)**
.. _class_AudioEffectReverb_set_spread:
- void **set_spread** **(** :ref:`float<class_float>` amount **)**
- void **set_spread** **(** :ref:`float<class_float>` amount **)**
.. _class_AudioEffectReverb_set_wet:
- void **set_wet** **(** :ref:`float<class_float>` amount **)**
- void **set_wet** **(** :ref:`float<class_float>` amount **)**