diff --git a/tutorials/best_practices/godot_interfaces.rst b/tutorials/best_practices/godot_interfaces.rst index 360b833c8..79a8417cf 100644 --- a/tutorials/best_practices/godot_interfaces.rst +++ b/tutorials/best_practices/godot_interfaces.rst @@ -183,8 +183,8 @@ Nodes likewise have an alternative access point: the SceneTree. public class MyNode { - // Slow, dynamic lookup with dynamic NodePath. - public void Method1() + // Slow + public void DynamicLookupWithDynamicNodePath() { GD.Print(GetNode(NodePath("Child"))); } @@ -196,7 +196,7 @@ Nodes likewise have an alternative access point: the SceneTree. { Child = GetNode(NodePath("Child")); } - public void Method2() + public void LookupAndCacheForFutureAccess() { GD.Print(Child); }