classref: Sync with current master branch (705b7a0)

This commit is contained in:
Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions
+7 -7
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@@ -65,7 +65,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`CameraAttributes<class_CameraAttributes>` **camera_attributes**
:ref:`CameraAttributes<class_CameraAttributes>` **camera_attributes** :ref:`🔗<class_World3D_property_camera_attributes>`
.. rst-class:: classref-property-setget
@@ -82,7 +82,7 @@ The default :ref:`CameraAttributes<class_CameraAttributes>` resource to use if n
.. rst-class:: classref-property
:ref:`PhysicsDirectSpaceState3D<class_PhysicsDirectSpaceState3D>` **direct_space_state**
:ref:`PhysicsDirectSpaceState3D<class_PhysicsDirectSpaceState3D>` **direct_space_state** :ref:`🔗<class_World3D_property_direct_space_state>`
.. rst-class:: classref-property-setget
@@ -98,7 +98,7 @@ Direct access to the world's physics 3D space state. Used for querying current a
.. rst-class:: classref-property
:ref:`Environment<class_Environment>` **environment**
:ref:`Environment<class_Environment>` **environment** :ref:`🔗<class_World3D_property_environment>`
.. rst-class:: classref-property-setget
@@ -115,7 +115,7 @@ The World3D's :ref:`Environment<class_Environment>`.
.. rst-class:: classref-property
:ref:`Environment<class_Environment>` **fallback_environment**
:ref:`Environment<class_Environment>` **fallback_environment** :ref:`🔗<class_World3D_property_fallback_environment>`
.. rst-class:: classref-property-setget
@@ -132,7 +132,7 @@ The World3D's fallback environment will be used if :ref:`environment<class_World
.. rst-class:: classref-property
:ref:`RID<class_RID>` **navigation_map**
:ref:`RID<class_RID>` **navigation_map** :ref:`🔗<class_World3D_property_navigation_map>`
.. rst-class:: classref-property-setget
@@ -148,7 +148,7 @@ The :ref:`RID<class_RID>` of this world's navigation map. Used by the :ref:`Navi
.. rst-class:: classref-property
:ref:`RID<class_RID>` **scenario**
:ref:`RID<class_RID>` **scenario** :ref:`🔗<class_World3D_property_scenario>`
.. rst-class:: classref-property-setget
@@ -164,7 +164,7 @@ The World3D's visual scenario.
.. rst-class:: classref-property
:ref:`RID<class_RID>` **space**
:ref:`RID<class_RID>` **space** :ref:`🔗<class_World3D_property_space>`
.. rst-class:: classref-property-setget