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classref: Sync with current master branch (705b7a0)
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@@ -114,7 +114,7 @@ Property Descriptions
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.. rst-class:: classref-property
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:ref:`float<class_float>` **damping** = ``0.75``
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:ref:`float<class_float>` **damping** = ``0.75`` :ref:`🔗<class_SkeletonModification2DJiggle_property_damping>`
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.. rst-class:: classref-property-setget
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@@ -131,7 +131,7 @@ The default amount of damping applied to the Jiggle joints, if they are not over
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.. rst-class:: classref-property
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:ref:`Vector2<class_Vector2>` **gravity** = ``Vector2(0, 6)``
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:ref:`Vector2<class_Vector2>` **gravity** = ``Vector2(0, 6)`` :ref:`🔗<class_SkeletonModification2DJiggle_property_gravity>`
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.. rst-class:: classref-property-setget
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@@ -148,7 +148,7 @@ The default amount of gravity applied to the Jiggle joints, if they are not over
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.. rst-class:: classref-property
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:ref:`int<class_int>` **jiggle_data_chain_length** = ``0``
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:ref:`int<class_int>` **jiggle_data_chain_length** = ``0`` :ref:`🔗<class_SkeletonModification2DJiggle_property_jiggle_data_chain_length>`
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.. rst-class:: classref-property-setget
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@@ -165,7 +165,7 @@ The amount of Jiggle joints in the Jiggle modification.
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.. rst-class:: classref-property
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:ref:`float<class_float>` **mass** = ``0.75``
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:ref:`float<class_float>` **mass** = ``0.75`` :ref:`🔗<class_SkeletonModification2DJiggle_property_mass>`
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.. rst-class:: classref-property-setget
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@@ -182,7 +182,7 @@ The default amount of mass assigned to the Jiggle joints, if they are not overri
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.. rst-class:: classref-property
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:ref:`float<class_float>` **stiffness** = ``3.0``
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:ref:`float<class_float>` **stiffness** = ``3.0`` :ref:`🔗<class_SkeletonModification2DJiggle_property_stiffness>`
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.. rst-class:: classref-property-setget
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@@ -199,7 +199,7 @@ The default amount of stiffness assigned to the Jiggle joints, if they are not o
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.. rst-class:: classref-property
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:ref:`NodePath<class_NodePath>` **target_nodepath** = ``NodePath("")``
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:ref:`NodePath<class_NodePath>` **target_nodepath** = ``NodePath("")`` :ref:`🔗<class_SkeletonModification2DJiggle_property_target_nodepath>`
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.. rst-class:: classref-property-setget
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@@ -216,7 +216,7 @@ The NodePath to the node that is the target for the Jiggle modification. This no
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **use_gravity** = ``false``
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:ref:`bool<class_bool>` **use_gravity** = ``false`` :ref:`🔗<class_SkeletonModification2DJiggle_property_use_gravity>`
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.. rst-class:: classref-property-setget
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@@ -238,7 +238,7 @@ Method Descriptions
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collision_mask**\ (\ ) |const|
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:ref:`int<class_int>` **get_collision_mask**\ (\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_collision_mask>`
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Returns the collision mask used by the Jiggle modifier when collisions are enabled.
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@@ -250,7 +250,7 @@ Returns the collision mask used by the Jiggle modifier when collisions are enabl
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.. rst-class:: classref-method
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:ref:`NodePath<class_NodePath>` **get_jiggle_joint_bone2d_node**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`NodePath<class_NodePath>` **get_jiggle_joint_bone2d_node**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_bone2d_node>`
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Returns the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle joint at ``joint_idx``.
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@@ -262,7 +262,7 @@ Returns the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle joint at ``j
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_jiggle_joint_bone_index**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`int<class_int>` **get_jiggle_joint_bone_index**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_bone_index>`
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Returns the index of the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle joint at ``joint_idx``.
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@@ -274,7 +274,7 @@ Returns the index of the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_jiggle_joint_damping**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`float<class_float>` **get_jiggle_joint_damping**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_damping>`
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Returns the amount of damping of the Jiggle joint at ``joint_idx``.
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@@ -286,7 +286,7 @@ Returns the amount of damping of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_jiggle_joint_gravity**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`Vector2<class_Vector2>` **get_jiggle_joint_gravity**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_gravity>`
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Returns a :ref:`Vector2<class_Vector2>` representing the amount of gravity the Jiggle joint at ``joint_idx`` is influenced by.
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@@ -298,7 +298,7 @@ Returns a :ref:`Vector2<class_Vector2>` representing the amount of gravity the J
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_jiggle_joint_mass**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`float<class_float>` **get_jiggle_joint_mass**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_mass>`
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Returns the amount of mass of the jiggle joint at ``joint_idx``.
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@@ -310,7 +310,7 @@ Returns the amount of mass of the jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_jiggle_joint_override**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`bool<class_bool>` **get_jiggle_joint_override**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_override>`
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Returns a boolean that indicates whether the joint at ``joint_idx`` is overriding the default Jiggle joint data defined in the modification.
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@@ -322,7 +322,7 @@ Returns a boolean that indicates whether the joint at ``joint_idx`` is overridin
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_jiggle_joint_stiffness**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`float<class_float>` **get_jiggle_joint_stiffness**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_stiffness>`
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Returns the stiffness of the Jiggle joint at ``joint_idx``.
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@@ -334,7 +334,7 @@ Returns the stiffness of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_jiggle_joint_use_gravity**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const|
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:ref:`bool<class_bool>` **get_jiggle_joint_use_gravity**\ (\ joint_idx\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_jiggle_joint_use_gravity>`
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Returns a boolean that indicates whether the joint at ``joint_idx`` is using gravity or not.
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@@ -346,7 +346,7 @@ Returns a boolean that indicates whether the joint at ``joint_idx`` is using gra
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **get_use_colliders**\ (\ ) |const|
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:ref:`bool<class_bool>` **get_use_colliders**\ (\ ) |const| :ref:`🔗<class_SkeletonModification2DJiggle_method_get_use_colliders>`
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Returns whether the jiggle modifier is taking physics colliders into account when solving.
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@@ -358,7 +358,7 @@ Returns whether the jiggle modifier is taking physics colliders into account whe
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.. rst-class:: classref-method
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|void| **set_collision_mask**\ (\ collision_mask\: :ref:`int<class_int>`\ )
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|void| **set_collision_mask**\ (\ collision_mask\: :ref:`int<class_int>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_collision_mask>`
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Sets the collision mask that the Jiggle modifier will use when reacting to colliders, if the Jiggle modifier is set to take colliders into account.
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@@ -370,7 +370,7 @@ Sets the collision mask that the Jiggle modifier will use when reacting to colli
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_bone2d_node**\ (\ joint_idx\: :ref:`int<class_int>`, bone2d_node\: :ref:`NodePath<class_NodePath>`\ )
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|void| **set_jiggle_joint_bone2d_node**\ (\ joint_idx\: :ref:`int<class_int>`, bone2d_node\: :ref:`NodePath<class_NodePath>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_bone2d_node>`
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Sets the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle joint at ``joint_idx``.
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@@ -382,7 +382,7 @@ Sets the :ref:`Bone2D<class_Bone2D>` node assigned to the Jiggle joint at ``join
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_bone_index**\ (\ joint_idx\: :ref:`int<class_int>`, bone_idx\: :ref:`int<class_int>`\ )
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|void| **set_jiggle_joint_bone_index**\ (\ joint_idx\: :ref:`int<class_int>`, bone_idx\: :ref:`int<class_int>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_bone_index>`
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Sets the bone index, ``bone_idx``, of the Jiggle joint at ``joint_idx``. When possible, this will also update the ``bone2d_node`` of the Jiggle joint based on data provided by the linked skeleton.
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@@ -394,7 +394,7 @@ Sets the bone index, ``bone_idx``, of the Jiggle joint at ``joint_idx``. When po
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_damping**\ (\ joint_idx\: :ref:`int<class_int>`, damping\: :ref:`float<class_float>`\ )
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|void| **set_jiggle_joint_damping**\ (\ joint_idx\: :ref:`int<class_int>`, damping\: :ref:`float<class_float>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_damping>`
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Sets the amount of damping of the Jiggle joint at ``joint_idx``.
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@@ -406,7 +406,7 @@ Sets the amount of damping of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_gravity**\ (\ joint_idx\: :ref:`int<class_int>`, gravity\: :ref:`Vector2<class_Vector2>`\ )
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|void| **set_jiggle_joint_gravity**\ (\ joint_idx\: :ref:`int<class_int>`, gravity\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_gravity>`
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Sets the gravity vector of the Jiggle joint at ``joint_idx``.
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@@ -418,7 +418,7 @@ Sets the gravity vector of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_mass**\ (\ joint_idx\: :ref:`int<class_int>`, mass\: :ref:`float<class_float>`\ )
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|void| **set_jiggle_joint_mass**\ (\ joint_idx\: :ref:`int<class_int>`, mass\: :ref:`float<class_float>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_mass>`
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Sets the of mass of the Jiggle joint at ``joint_idx``.
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@@ -430,7 +430,7 @@ Sets the of mass of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_override**\ (\ joint_idx\: :ref:`int<class_int>`, override\: :ref:`bool<class_bool>`\ )
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|void| **set_jiggle_joint_override**\ (\ joint_idx\: :ref:`int<class_int>`, override\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_override>`
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Sets whether the Jiggle joint at ``joint_idx`` should override the default Jiggle joint settings. Setting this to ``true`` will make the joint use its own settings rather than the default ones attached to the modification.
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@@ -442,7 +442,7 @@ Sets whether the Jiggle joint at ``joint_idx`` should override the default Jiggl
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_stiffness**\ (\ joint_idx\: :ref:`int<class_int>`, stiffness\: :ref:`float<class_float>`\ )
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|void| **set_jiggle_joint_stiffness**\ (\ joint_idx\: :ref:`int<class_int>`, stiffness\: :ref:`float<class_float>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_stiffness>`
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Sets the of stiffness of the Jiggle joint at ``joint_idx``.
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@@ -454,7 +454,7 @@ Sets the of stiffness of the Jiggle joint at ``joint_idx``.
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.. rst-class:: classref-method
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|void| **set_jiggle_joint_use_gravity**\ (\ joint_idx\: :ref:`int<class_int>`, use_gravity\: :ref:`bool<class_bool>`\ )
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|void| **set_jiggle_joint_use_gravity**\ (\ joint_idx\: :ref:`int<class_int>`, use_gravity\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_jiggle_joint_use_gravity>`
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Sets whether the Jiggle joint at ``joint_idx`` should use gravity.
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@@ -466,7 +466,7 @@ Sets whether the Jiggle joint at ``joint_idx`` should use gravity.
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.. rst-class:: classref-method
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|void| **set_use_colliders**\ (\ use_colliders\: :ref:`bool<class_bool>`\ )
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|void| **set_use_colliders**\ (\ use_colliders\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_SkeletonModification2DJiggle_method_set_use_colliders>`
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If ``true``, the Jiggle modifier will take colliders into account, keeping them from entering into these collision objects.
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