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classref: Sync with current master branch (705b7a0)
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@@ -79,7 +79,7 @@ Property Descriptions
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.. rst-class:: classref-property
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:ref:`float<class_float>` **custom_solver_bias** = ``0.0``
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:ref:`float<class_float>` **custom_solver_bias** = ``0.0`` :ref:`🔗<class_Shape2D_property_custom_solver_bias>`
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.. rst-class:: classref-property-setget
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@@ -103,7 +103,7 @@ Method Descriptions
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **collide**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ )
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:ref:`bool<class_bool>` **collide**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`🔗<class_Shape2D_method_collide>`
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Returns ``true`` if this shape is colliding with another.
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@@ -117,7 +117,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
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.. rst-class:: classref-method
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:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ )
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:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ ) :ref:`🔗<class_Shape2D_method_collide_and_get_contacts>`
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Returns a list of contact point pairs where this shape touches another.
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@@ -135,7 +135,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **collide_with_motion**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ )
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:ref:`bool<class_bool>` **collide_with_motion**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_Shape2D_method_collide_with_motion>`
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Returns whether this shape would collide with another, if a given movement was applied.
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@@ -149,7 +149,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
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.. rst-class:: classref-method
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:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_with_motion_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ )
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:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_with_motion_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_Shape2D_method_collide_with_motion_and_get_contacts>`
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Returns a list of contact point pairs where this shape would touch another, if a given movement was applied.
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@@ -167,7 +167,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
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.. rst-class:: classref-method
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|void| **draw**\ (\ canvas_item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ )
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|void| **draw**\ (\ canvas_item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) :ref:`🔗<class_Shape2D_method_draw>`
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Draws a solid shape onto a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`RenderingServer<class_RenderingServer>` API filled with the specified ``color``. The exact drawing method is specific for each shape and cannot be configured.
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@@ -179,7 +179,7 @@ Draws a solid shape onto a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`Re
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.. rst-class:: classref-method
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:ref:`Rect2<class_Rect2>` **get_rect**\ (\ ) |const|
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:ref:`Rect2<class_Rect2>` **get_rect**\ (\ ) |const| :ref:`🔗<class_Shape2D_method_get_rect>`
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Returns a :ref:`Rect2<class_Rect2>` representing the shapes boundary.
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