diff --git a/contributing/development/compiling/compiling_for_web.rst b/contributing/development/compiling/compiling_for_web.rst index 7e4863a87..89e1a1e91 100644 --- a/contributing/development/compiling/compiling_for_web.rst +++ b/contributing/development/compiling/compiling_for_web.rst @@ -51,6 +51,12 @@ enabled. Since ``eval()`` calls can be a security concern, the scons platform=web target=template_release javascript_eval=no scons platform=web target=template_debug javascript_eval=no +By default, WebWorker threads support is enabled. To disable it and only use a single thread, +the ``threads`` option can be used to build the web template without threads support:: + + scons platform=web target=template_release threads=no + scons platform=web target=template_debug threads=no + The engine will now be compiled to WebAssembly by Emscripten. Once finished, the resulting file will be placed in the ``bin`` subdirectory. Its name is ``godot.web.template_release.wasm32.zip`` for release or ``godot.web.template_debug.wasm32.zip``