diff --git a/development/compiling/compiling_for_macos.rst b/development/compiling/compiling_for_macos.rst index 9dcc17f43..1098c52ac 100644 --- a/development/compiling/compiling_for_macos.rst +++ b/development/compiling/compiling_for_macos.rst @@ -86,9 +86,10 @@ editor binary built with ``target=release_debug``:: .. note:: If you are building the ``master`` branch, you also need to include support - for the MoltenVK Vulkan portability library. You can do so either by - building it statically with ``use_static_mvk=yes``, or by including the - dynamic library in your ``.app`` bundle:: + for the MoltenVK Vulkan portability library. By default, it will be linked + statically from your installation of the Vulkan SDK for macOS. + You can also choose to link it dynamically by passing ``use_volk=yes`` and + including the dynamic library in your ``.app`` bundle:: mkdir -p Godot.app/Contents/Frameworks cp /macOS/lib/libMoltenVK.dylib Godot.app/Contents/Frameworks/libMoltenVK.dylib @@ -154,9 +155,10 @@ with the following commands (assuming a universal build, otherwise replace the .. note:: If you are building the ``master`` branch, you also need to include support - for the MoltenVK Vulkan portability library. You can do so either by - building it statically with ``use_static_mvk=yes``, or by including the - dynamic library in your ``.app`` bundle:: + for the MoltenVK Vulkan portability library. By default, it will be linked + statically from your installation of the Vulkan SDK for macOS. + You can also choose to link it dynamically by passing ``use_volk=yes`` and + including the dynamic library in your ``.app`` bundle:: mkdir -p osx_template.app/Contents/Frameworks cp /macOS/libs/libMoltenVK.dylib osx_template.app/Contents/Frameworks/libMoltenVK.dylib