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classref: Sync with current master branch (6c05ec3)
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@@ -40,6 +40,8 @@ Properties
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.. table::
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:widths: auto
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+-------------------------------------------------------+---------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`advance_on_start<class_AnimationNodeAnimation_property_advance_on_start>` | ``false`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------+-----------+
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| :ref:`StringName<class_StringName>` | :ref:`animation<class_AnimationNodeAnimation_property_animation>` | ``&""`` |
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+-------------------------------------------------------+---------------------------------------------------------------------------------------+-----------+
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@@ -96,6 +98,25 @@ Plays animation in backward direction.
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Property Descriptions
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---------------------
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.. _class_AnimationNodeAnimation_property_advance_on_start:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **advance_on_start** = ``false`` :ref:`🔗<class_AnimationNodeAnimation_property_advance_on_start>`
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.. rst-class:: classref-property-setget
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- |void| **set_advance_on_start**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_advance_on_start**\ (\ )
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If ``true``, on receiving a request to play an animation from the start, the first frame is not drawn, but only processed, and playback starts from the next frame.
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See also the notes of :ref:`AnimationPlayer.play<class_AnimationPlayer_method_play>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeAnimation_property_animation:
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.. rst-class:: classref-property
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