diff --git a/tutorials/xr/deploying_to_android.rst b/tutorials/xr/deploying_to_android.rst index 639701c0b..ea7aac836 100644 --- a/tutorials/xr/deploying_to_android.rst +++ b/tutorials/xr/deploying_to_android.rst @@ -62,6 +62,12 @@ Enable the **GodotOpenXRVendors** plugin. .. image:: img/xr_enable_vendors_plugin.webp +.. note:: + This is no longer required from vendors plugin 2.0.3 onwards as it now uses GDExtension. + The plugin will not be shown in this list. + You can verify it is installed correctly by checking if the export presets contain + the entries described below. + Creating the export presets --------------------------- You will need to setup a separate export preset for each device, as each device will need its own loader included.