diff --git a/tutorials/3d/procedural_geometry/arraymesh.rst b/tutorials/3d/procedural_geometry/arraymesh.rst index 4bb5f0c2f..64181975c 100644 --- a/tutorials/3d/procedural_geometry/arraymesh.rst +++ b/tutorials/3d/procedural_geometry/arraymesh.rst @@ -24,8 +24,8 @@ PoolIntArray, etc.) for each type of information. - ``ARRAY_COLOR`` = 3 | PoolColorArray - ``ARRAY_TEX_UV`` = 4 | PoolVector2Array or PoolVector3Array - ``ARRAY_TEX_UV2`` = 5 | PoolVector2Array or PoolVector3Array -- ``ARRAY_BONES`` = 6 | PoolRealArray of groups of 4 floats or PoolIntArray of groups of 4 ints -- ``ARRAY_WEIGHTS`` = 7 | PoolRealArray of groups of 4 floats +- ``ARRAY_BONES`` = 6 | PoolRealArray of groups of 4 floats or PoolIntArray of groups of 4 ints. Each group lists indexes of 4 bones that affects a given vertex. +- ``ARRAY_WEIGHTS`` = 7 | PoolRealArray of groups of 4 floats. Each float lists the amount of weight an determined bone on ``ARRAY_BONES`` has on a given vertex. - ``ARRAY_INDEX`` = 8 | PoolIntArray The Array of vertices is always required. All the others are optional and will only be used if included.