Update "Reporting node..." segment

Current code doesn't work with Godot 4.0

I added @ to export variables and changed update_configuration_warning() to new update_configuration_warnings().
This commit is contained in:
Loregret
2023-03-07 14:03:28 +03:00
committed by GitHub
parent 8433917b9d
commit d49e16c0c0
@@ -254,17 +254,17 @@ By default, the warning only updates when closing and reopening the scene.
.. code-tab:: gdscript GDScript
# Use setters to update the configuration warning automatically.
export var title = "":
@export var title = "":
set(p_title):
if p_title != title:
title = p_title
update_configuration_warning()
update_configuration_warnings()
export var description = "":
@export var description = "":
set(p_description):
if p_description != description:
description = p_description
update_configuration_warning()
update_configuration_warnings()
func _get_configuration_warning():