mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 17:28:58 +00:00
Sync classref with current source
This commit is contained in:
@@ -47,7 +47,7 @@ Simulates rooms of different sizes. Its parameters can be adjusted to simulate t
|
||||
Property Descriptions
|
||||
---------------------
|
||||
|
||||
.. _class_AudioEffectReverb_damping:
|
||||
.. _class_AudioEffectReverb_damping:
|
||||
|
||||
- :ref:`float<class_float>` **damping**
|
||||
|
||||
@@ -59,7 +59,7 @@ Property Descriptions
|
||||
|
||||
Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1. Default value: ``1``.
|
||||
|
||||
.. _class_AudioEffectReverb_dry:
|
||||
.. _class_AudioEffectReverb_dry:
|
||||
|
||||
- :ref:`float<class_float>` **dry**
|
||||
|
||||
@@ -71,7 +71,7 @@ Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Val
|
||||
|
||||
Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1. Default value: ``1``.
|
||||
|
||||
.. _class_AudioEffectReverb_hipass:
|
||||
.. _class_AudioEffectReverb_hipass:
|
||||
|
||||
- :ref:`float<class_float>` **hipass**
|
||||
|
||||
@@ -83,7 +83,7 @@ Output percent of original sound. At 0, only modified sound is outputted. Value
|
||||
|
||||
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: ``0``.
|
||||
|
||||
.. _class_AudioEffectReverb_predelay_feedback:
|
||||
.. _class_AudioEffectReverb_predelay_feedback:
|
||||
|
||||
- :ref:`float<class_float>` **predelay_feedback**
|
||||
|
||||
@@ -95,7 +95,7 @@ High-pass filter passes signals with a frequency higher than a certain cutoff fr
|
||||
|
||||
Output percent of predelay. Value can range from 0 to 1. Default value: ``1``.
|
||||
|
||||
.. _class_AudioEffectReverb_predelay_msec:
|
||||
.. _class_AudioEffectReverb_predelay_msec:
|
||||
|
||||
- :ref:`float<class_float>` **predelay_msec**
|
||||
|
||||
@@ -107,7 +107,7 @@ Output percent of predelay. Value can range from 0 to 1. Default value: ``1``.
|
||||
|
||||
Time between the original signal and the early reflections of the reverb signal. Default value: ``150ms``.
|
||||
|
||||
.. _class_AudioEffectReverb_room_size:
|
||||
.. _class_AudioEffectReverb_room_size:
|
||||
|
||||
- :ref:`float<class_float>` **room_size**
|
||||
|
||||
@@ -119,7 +119,7 @@ Time between the original signal and the early reflections of the reverb signal.
|
||||
|
||||
Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1. Default value: ``0.8``.
|
||||
|
||||
.. _class_AudioEffectReverb_spread:
|
||||
.. _class_AudioEffectReverb_spread:
|
||||
|
||||
- :ref:`float<class_float>` **spread**
|
||||
|
||||
@@ -131,7 +131,7 @@ Dimensions of simulated room. Bigger means more echoes. Value can range from 0 t
|
||||
|
||||
Defines how reflective the imaginary room's walls are. Value can range from 0 to 1. Default value: ``1``.
|
||||
|
||||
.. _class_AudioEffectReverb_wet:
|
||||
.. _class_AudioEffectReverb_wet:
|
||||
|
||||
- :ref:`float<class_float>` **wet**
|
||||
|
||||
|
||||
Reference in New Issue
Block a user