diff --git a/tutorials/platform/ios/img/ios_export_preset_plugins_section.png b/tutorials/platform/ios/img/ios_export_preset_plugins_section.png
index 333ff245a..e576501f5 100644
Binary files a/tutorials/platform/ios/img/ios_export_preset_plugins_section.png and b/tutorials/platform/ios/img/ios_export_preset_plugins_section.png differ
diff --git a/tutorials/platform/ios/ios_plugin.rst b/tutorials/platform/ios/ios_plugin.rst
index 61e0c7196..936a9b8f5 100644
--- a/tutorials/platform/ios/ios_plugin.rst
+++ b/tutorials/platform/ios/ios_plugin.rst
@@ -95,7 +95,16 @@ To build an iOS plugin:
linker_flags=["-ObjC"]
[plist]
- PlistKey="Some Info.plist key you might need"
+ PlistKeyWithDefaultType="Some Info.plist key you might need"
+ StringPlistKey:string="String value"
+ IntegerPlistKey:integer=42
+ BooleanPlistKey:boolean=true
+ RawPlistKey:raw="
+
+ UIInterfaceOrientationPortrait
+
+ "
+ StringPlistKeyToInput:string_input="Type something"
The ``config`` section and fields are required and defined as follow:
@@ -124,4 +133,10 @@ To build an iOS plugin:
- **linker_flags**: contains a list of linker flags to add to the Xcode project when exporting the plugin.
- - **plist**: should have keys and values that should be present in ``Info.plist`` file following pattern: ``KeyName="key value"``
+ - **plist**: should have keys and values that should be present in ``Info.plist`` file.
+
+ - Each line should follow pattern: ``KeyName:KeyType=KeyValue``
+ - Supported values for ``KeyType`` are ``string``, ``integer``, ``boolean``, ``raw``, ``string_input``
+ - If no type is used (e.g.: ``KeyName="KeyValue"``) ``string`` type will be used.
+ - If ``raw`` type is used value for coresponding key will be stored in ``Info.plist`` as is.
+ - If ``string_input`` type is used you will be able to modify value in Export window.
diff --git a/tutorials/platform/ios/plugins_for_ios.rst b/tutorials/platform/ios/plugins_for_ios.rst
index cc911a148..06a3f71d9 100644
--- a/tutorials/platform/ios/plugins_for_ios.rst
+++ b/tutorials/platform/ios/plugins_for_ios.rst
@@ -3,11 +3,13 @@
Plugins for iOS
===============
-At the moment Godot provides StoreKit, GameCenter, iCloud services plugins.
+Godot provides StoreKit, GameCenter, iCloud services and other plugins.
They are using same model of asynchronous calls explained below.
ARKit and Camera access are also provided as plugins.
+Latest updates, documentation and source code can be found at `Godot iOS plugins repository `_
+
Accessing plugin singletons
---------------------------