From c94407f642be9d15fc19f5320465565aa686fabb Mon Sep 17 00:00:00 2001 From: Russell Sanborn Date: Tue, 9 Jul 2024 13:55:12 -0500 Subject: [PATCH] Update tutorials/2d/custom_drawing_in_2d.rst Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> --- tutorials/2d/custom_drawing_in_2d.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/2d/custom_drawing_in_2d.rst b/tutorials/2d/custom_drawing_in_2d.rst index e15843f9a..c50fc0d8b 100644 --- a/tutorials/2d/custom_drawing_in_2d.rst +++ b/tutorials/2d/custom_drawing_in_2d.rst @@ -246,7 +246,7 @@ Example 1: drawing a custom shape We will now use the custom drawing functionality of the Godot Engine to draw something that Godot doesn't provide functions for. We will recreate the Godot -logo, but with code- only using drawing functions. +logo but with code- only using drawing functions. You will have to code a function to perform this and draw it yourself.