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External Editor: add info about debugger setting option (#6253)
* External Editor: add info about debugger setting option * Apply suggestions from code review Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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Hugo Locurcio
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@@ -72,6 +72,8 @@ Sync Script Changes
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Any script that is saved will be reloaded on the running game. When used
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remotely on a device, this is more efficient with the network filesystem.
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.. _doc_debugger_tools_and_options:
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Script editor debug tools and options
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-------------------------------------
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@@ -87,8 +89,9 @@ The **Break** button causes a break in the script like a breakpoint would.
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a function if possible. Otherwise, it does the same thing as **Step Over**.
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The **Keep Debugger Open** option keeps the debugger open after a scene
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has been closed. And the **Debug with External Editor** option lets you
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debug your game with an external editor.
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has been closed.
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The **Debug with External Editor** option lets you debug your game with an external editor.
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This option is also accessible in **Editor Settings > Debugger**.
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.. warning::
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