classref: Sync with current master branch (0bcc0e9)

This commit is contained in:
Godot Organization
2024-01-20 03:19:42 +00:00
parent 0e05624130
commit c535239607
59 changed files with 1311 additions and 176 deletions
+14
View File
@@ -77,6 +77,8 @@ Methods
+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_used_extension<class_GLTFState_method_add_used_extension>` **(** :ref:`String<class_String>` extension_name, :ref:`bool<class_bool>` required **)** |
+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`append_data_to_buffers<class_GLTFState_method_append_data_to_buffers>` **(** :ref:`PackedByteArray<class_PackedByteArray>` data, :ref:`bool<class_bool>` deduplication **)** |
+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`GLTFAccessor[]<class_GLTFAccessor>` | :ref:`get_accessors<class_GLTFState_method_get_accessors>` **(** **)** |
+-------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_additional_data<class_GLTFState_method_get_additional_data>` **(** :ref:`StringName<class_StringName>` extension_name **)** |
@@ -439,6 +441,18 @@ Appends an extension to the list of extensions used by this GLTF file during ser
----
.. _class_GLTFState_method_append_data_to_buffers:
.. rst-class:: classref-method
:ref:`int<class_int>` **append_data_to_buffers** **(** :ref:`PackedByteArray<class_PackedByteArray>` data, :ref:`bool<class_bool>` deduplication **)**
Appends the given byte array data to the buffers and creates a :ref:`GLTFBufferView<class_GLTFBufferView>` for it. The index of the destination :ref:`GLTFBufferView<class_GLTFBufferView>` is returned. If ``deduplication`` is true, the buffers will first be searched for duplicate data, otherwise new bytes will always be appended.
.. rst-class:: classref-item-separator
----
.. _class_GLTFState_method_get_accessors:
.. rst-class:: classref-method