Document that hint_color is now source_color

(cherry picked from commit 77969eb138)
This commit is contained in:
skyace65
2024-07-24 20:51:56 +02:00
committed by Max Hilbrunner
parent 36393a7f5a
commit c3a45b75fa
@@ -519,6 +519,7 @@ Some notable renames you will need to perform in shaders are:
- Texture filter and repeat modes are now set on individual uniforms, rather
than the texture files themselves.
- ``hint_albedo`` is now ``source_color``.
- ``hint_color`` is now ``source_color``.
- :ref:`Built in matrix variables were renamed. <doc_spatial_shader>`
- Particles shaders no longer use the ``vertex()`` processor function. Instead
they use ``start()`` and ``process()``.