mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 17:28:58 +00:00
classref: Sync with current master branch (4ba934bf3)
This commit is contained in:
@@ -615,9 +615,9 @@ Sets the acceleration value of the accelerometer sensor. Can be used for debuggi
|
||||
|
||||
Sets a custom mouse cursor image, which is only visible inside the game window. The hotspot can also be specified. Passing ``null`` to the image parameter resets to the system cursor. See :ref:`CursorShape<enum_Input_CursorShape>` for the list of shapes.
|
||||
|
||||
``image``'s size must be lower than 256×256.
|
||||
\ ``image``'s size must be lower than 256×256.
|
||||
|
||||
``hotspot`` must be within ``image``'s size.
|
||||
\ ``hotspot`` must be within ``image``'s size.
|
||||
|
||||
\ **Note:** :ref:`AnimatedTexture<class_AnimatedTexture>`\ s aren't supported as custom mouse cursors. If using an :ref:`AnimatedTexture<class_AnimatedTexture>`, only the first frame will be displayed.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user