diff --git a/tutorials/3d/volumetric_fog.rst b/tutorials/3d/volumetric_fog.rst index e5ce17b0f..ec0e20b88 100644 --- a/tutorials/3d/volumetric_fog.rst +++ b/tutorials/3d/volumetric_fog.rst @@ -23,7 +23,7 @@ On this page, you'll learn: .. seealso:: The Godot demo projects repository contains a - `volumetric fog demo `__. + `volumetric fog demo `__. Here is a comparison between traditional fog (which does not interact with lighting) and volumetric fog, which is able to interact with lighting: diff --git a/tutorials/i18n/pseudolocalization.rst b/tutorials/i18n/pseudolocalization.rst index 9fd51b07b..e7ac25e50 100644 --- a/tutorials/i18n/pseudolocalization.rst +++ b/tutorials/i18n/pseudolocalization.rst @@ -17,7 +17,7 @@ internationalization can be recognized early on during development. .. note:: The official demo for pseudolocalization can be used to play around with the various properties and observe their effects. You can - `download it from the godot-demo-projects GitHub repository `_. + `download it from the godot-demo-projects GitHub repository `_. Enabling and configuring pseudolocalization -------------------------------------------