mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 19:29:06 +00:00
Add mention of Auto Reload Scripts on External Change option to the e… (#9887)
* Add mention of Auto Reload Scripts on External Change option to the external editor tutorial --------- Co-authored-by: Ivan Skorikov <Ivan.Skorikov@jetbrains.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
This commit is contained in:
co-authored by
Ivan Skorikov
A Thousand Ships
parent
92337690df
commit
bed807600b
@@ -65,6 +65,11 @@ Some example **Exec Flags** for various editors include:
|
||||
For Emacs, you can call ``emacsclient`` instead of ``emacs`` if
|
||||
you use the server mode.
|
||||
|
||||
Automatically reloading your changes
|
||||
------------------------------------
|
||||
To have the Godot Editor automatically reload any script that has been changed by an external text editor,
|
||||
enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change**.
|
||||
|
||||
Using External Editor in Debugger
|
||||
---------------------------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user