Fix incorrect uses of a/an

This commit is contained in:
A Thousand Ships
2024-03-29 15:14:27 +01:00
parent a22c312b8f
commit bd6cc665a7
41 changed files with 80 additions and 79 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ Open the ``PlaneMesh`` properties and set the size(x: 0.5 y: 1) then set ``Subdi
Add a :ref:`BoneAttachment3D <class_BoneAttachment3D>` node under the skeleton node and select the Neck bone to attach the cloak to the character skeleton.
.. note:: ``BoneAttachment3D`` node is to attach objects to a bone of a armature. The attached object will follow the bone's movement, weapon of a character can be attached this way.
.. note:: ``BoneAttachment3D`` node is to attach objects to a bone of an armature. The attached object will follow the bone's movement, weapon of a character can be attached this way.
.. image:: img/softbody_cloak_bone_attach.png