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Simply remove some words
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@@ -96,8 +96,8 @@ Now that we've downloaded our prerequisites, it is time to build the C++
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bindings.
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The repository contains a copy of the metadata for the current Godot release,
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but if you need to build these bindings for a newer version of Godot, simply
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call the Godot executable:
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but if you need to build these bindings for a newer version of Godot, call
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the Godot executable:
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.. code-block:: none
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@@ -525,5 +525,4 @@ exists is desirable:
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if object.has_method("smash"):
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object.smash()
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Then, simply define that method and anything the rock touches can be
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smashed.
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Then, define that method and anything the rock touches can be smashed.
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