Remove outdated notices about GDScript debugger not supporting threads

This is now supported in Godot.
This commit is contained in:
Hugo Locurcio
2023-05-04 12:57:05 +02:00
parent 3283eae7d8
commit b9268e8ee4
3 changed files with 1 additions and 17 deletions
+1 -3
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@@ -216,9 +216,7 @@ CPU core operates independently, they can end up trying to access the same
memory at the same time. One thread can be reading to a variable while another
is writing: this is called a *race condition*. Before you use threads, make sure
you understand the dangers and how to try and prevent these race conditions.
Threads can also make debugging considerably more difficult. The GDScript
debugger doesn't support setting up breakpoints in threads yet.
Threads can make debugging considerably more difficult.
For more information on threads, see :ref:`doc_using_multiple_threads`.