From 8d84d339032db4120dbb751c9a82d226d392aaaf Mon Sep 17 00:00:00 2001 From: Arman <48544263+puchik@users.noreply.github.com> Date: Sat, 16 Mar 2019 17:34:30 -0700 Subject: [PATCH] Shorten and rephrase Project Organization intro - Removed mentioning purpose of this tutorial twice/redundancy. - Cut out some wordy text and combined the two paragraphs into one. --- .../project_setup/project_organization.rst | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) diff --git a/getting_started/workflow/project_setup/project_organization.rst b/getting_started/workflow/project_setup/project_organization.rst index 941dfa2be..fa4df8133 100644 --- a/getting_started/workflow/project_setup/project_organization.rst +++ b/getting_started/workflow/project_setup/project_organization.rst @@ -5,16 +5,10 @@ Project organization Introduction ------------ - -This tutorial aims to propose a simple workflow on how to organize -projects. Since Godot allows the programmer to use the filesystem as -they please, figuring out a way to organize projects when starting -to use the engine can be a little challenging. Because of this, the -tutorial describes a simple workflow, which should work as a starting -point, regardless of whether it is used. - -Additionally, using version control can be challenging, so this -proposition will include that too. +Since Godot has no restrictions on project structure or filesystem usage, +organizing files when learning the engine can seem challenging. This +tutorial suggests a workflow which should be a good starting point. +We will also cover using version control with Godot. Organization ------------