classref: Sync with current master branch (96cdbbe)

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Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions
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@@ -134,7 +134,7 @@ The :ref:`ImporterMesh<class_ImporterMesh>` resource of the shape. This is only
If ``true``, indicates that this shape is a trigger. For Godot, this means that the shape should be a child of an Area3D node.
This is the only variable not used in the :ref:`to_node<class_GLTFPhysicsShape_method_to_node>` method, it's intended to be used alongside when deciding where to add the generated node as a child.
This is the only variable not used in the :ref:`to_node()<class_GLTFPhysicsShape_method_to_node>` method, it's intended to be used alongside when deciding where to add the generated node as a child.
.. rst-class:: classref-item-separator