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classref: Sync with current master branch (96cdbbe)
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@@ -134,7 +134,7 @@ The :ref:`ImporterMesh<class_ImporterMesh>` resource of the shape. This is only
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If ``true``, indicates that this shape is a trigger. For Godot, this means that the shape should be a child of an Area3D node.
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This is the only variable not used in the :ref:`to_node<class_GLTFPhysicsShape_method_to_node>` method, it's intended to be used alongside when deciding where to add the generated node as a child.
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This is the only variable not used in the :ref:`to_node()<class_GLTFPhysicsShape_method_to_node>` method, it's intended to be used alongside when deciding where to add the generated node as a child.
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.. rst-class:: classref-item-separator
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