From b04225c997d86e6b4dfd471b33bded7d8e1d21ef Mon Sep 17 00:00:00 2001 From: vetu11 Date: Sun, 10 May 2020 10:52:11 +0200 Subject: [PATCH] fix-3511 --- tutorials/networking/ssl_certificates.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/networking/ssl_certificates.rst b/tutorials/networking/ssl_certificates.rst index c8df1e9cc..fe951e2f6 100644 --- a/tutorials/networking/ssl_certificates.rst +++ b/tutorials/networking/ssl_certificates.rst @@ -13,8 +13,8 @@ which can take a regular connection and add security around it. The :ref:`HTTPClient ` class also supports HTTPS by using this same wrapper. -For SSL to work, certificates need to be provided. A .crt file must be -specified in the project settings: +Godot includes SSL certificates from Mozilla, but you can provide your own +with a .crt file in the project settings: .. image:: img/ssl_certs.png