classref: Sync with current master branch (f8a2a91)

This commit is contained in:
Godot Organization
2023-12-16 03:19:32 +00:00
parent 1390e58607
commit ad8f6a8df7
19 changed files with 468 additions and 81 deletions
+43 -5
View File
@@ -42,11 +42,15 @@ Properties
.. table::
:widths: auto
+----------------------------------------+--------------------------------------------------------------------------+
| :ref:`MouseMode<enum_Input_MouseMode>` | :ref:`mouse_mode<class_Input_property_mouse_mode>` |
+----------------------------------------+--------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`use_accumulated_input<class_Input_property_use_accumulated_input>` |
+----------------------------------------+--------------------------------------------------------------------------+
+----------------------------------------+--------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`emulate_mouse_from_touch<class_Input_property_emulate_mouse_from_touch>` |
+----------------------------------------+--------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`emulate_touch_from_mouse<class_Input_property_emulate_touch_from_mouse>` |
+----------------------------------------+--------------------------------------------------------------------------------+
| :ref:`MouseMode<enum_Input_MouseMode>` | :ref:`mouse_mode<class_Input_property_mouse_mode>` |
+----------------------------------------+--------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`use_accumulated_input<class_Input_property_use_accumulated_input>` |
+----------------------------------------+--------------------------------------------------------------------------------+
.. rst-class:: classref-reftable-group
@@ -379,6 +383,40 @@ Help cursor. Usually a question mark.
Property Descriptions
---------------------
.. _class_Input_property_emulate_mouse_from_touch:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **emulate_mouse_from_touch**
.. rst-class:: classref-property-setget
- void **set_emulate_mouse_from_touch** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_emulating_mouse_from_touch** **(** **)**
If ``true``, sends mouse input events when tapping or swiping on the touchscreen. See also :ref:`ProjectSettings.input_devices/pointing/emulate_mouse_from_touch<class_ProjectSettings_property_input_devices/pointing/emulate_mouse_from_touch>`.
.. rst-class:: classref-item-separator
----
.. _class_Input_property_emulate_touch_from_mouse:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **emulate_touch_from_mouse**
.. rst-class:: classref-property-setget
- void **set_emulate_touch_from_mouse** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_emulating_touch_from_mouse** **(** **)**
If ``true``, sends touch input events when clicking or dragging the mouse. See also :ref:`ProjectSettings.input_devices/pointing/emulate_touch_from_mouse<class_ProjectSettings_property_input_devices/pointing/emulate_touch_from_mouse>`.
.. rst-class:: classref-item-separator
----
.. _class_Input_property_mouse_mode:
.. rst-class:: classref-property